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Outpost

Small defensive structure that provides vision. Cannot attack but has excellent line of sight for map awareness.

Statistics

Age
Feudal
Category
defensive
HP
500
Build Time
15s
Melee Armor
0
Pierce Armor
6

Cost

  • Wood: 25
  • Stone: 5

Strategic Analysis

Outposts provide vision without the cost of Watch Towers. Use them to spot incoming attacks and monitor key map locations.

  • Early Warning: Place Outposts at common attack routes to spot enemies before they reach your base. Early warning saves villagers.
  • Relic Watching: Build Outposts near relics to monitor when enemies try to collect them.
  • Gold/Stone Vision: Place Outposts near contested resources to see when enemies are mining there.

Warning: Outposts cannot attack. They are purely for vision and will be easily destroyed by any military force.