Outpost
Small defensive structure that provides vision. Cannot attack but has excellent line of sight for map awareness.
Statistics
- Age
- Feudal
- Category
- defensive
- HP
- 500
- Build Time
- 15s
- Melee Armor
- 0
- Pierce Armor
- 6
Cost
- Wood: 25
- Stone: 5
Strategic Analysis
Outposts provide vision without the cost of Watch Towers. Use them to spot incoming attacks and monitor key map locations.
- Early Warning: Place Outposts at common attack routes to spot enemies before they reach your base. Early warning saves villagers.
- Relic Watching: Build Outposts near relics to monitor when enemies try to collect them.
- Gold/Stone Vision: Place Outposts near contested resources to see when enemies are mining there.
Warning: Outposts cannot attack. They are purely for vision and will be easily destroyed by any military force.