Incas civilization icon - Age of Empires 2

Incas

Infantry
The Forgotten
Specialties
Infantry Economy

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Overview

"The Incas are an infantry civilization centered around Settlements as their primary economic building. They no longer have access to Eagle Warriors, Lumber Camps, Mining Camps, or Mills, relying instead on Settlements for all resource drop-off. Their Champi Warriors provide fast infantry options, and their soldiers benefit from reduced food costs."

Civilization Bonuses

  • 1

    Houses and Settlements provide +5 population space

  • 2

    Buildings cost -15% stone

  • 3

    Military Units cost -15/20/25/30% food in Dark/Feudal/Castle/Imperial Age

  • 4

    Villagers affected by Infantry Blacksmith upgrades starting in Castle Age

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Context & meta

Incas are a unique infantry-and-economy civilization, reworked around Settlements as their core resource-drop building (they no longer have Eagle Warriors, Lumber Camps, Mining Camps or Mills). Their military units cost -15/20/25/30% food per age, making their infantry and unique units remarkably resource-efficient. Houses give +5 population space, buildings cost -15% stone, and crucially their Villagers benefit from Infantry Blacksmith upgrades — meaning their economy units fight back. Their unique units, the Kamayuk (a spear infantry with reach) and Slinger (an anti-infantry ranged unit), plus access to Champi Warriors, give them a distinctive, infantry-centric toolkit.

History & balance

Incas were significantly reworked in the 2026 "Last Chieftains" content update: they lost Eagle Warriors and the standard Mesoamerican economy buildings, gaining Settlements and Champi Warriors instead. This reshaped them from a generic Meso civ into a distinctive Settlement-based infantry power. Before the rework, Incas were known for villagers with infantry armor and a strong all-around economy. The food discount on military and the Blacksmith-affected villagers remain their signature, making Inca infantry cheaper and their economy harder to raid than most.

In pro play

Incas reward players who exploit their resource-efficient military and their hard-to-raid economy (Blacksmith-armored villagers mean raids cost the attacker more). The food discount enables earlier and larger infantry pushes. The Kamayuk, with its reach attack, is excellent against cavalry and in tight formations, while the Slinger hard-counters enemy infantry and Eagle Warriors. On open maps Incas play a flexible infantry game; their Settlement-based economy and stone discount also support strong defensive and Tower play. The rework keeps them a niche but rewarding pick for players who learn the Settlement economy.

How to counter it

Like all infantry civilizations, Incas are vulnerable to archers and to being kited — Crossbows and Hand Cannoneers beat their Kamayuks and infantry at range, and Mangonels punish massed formations. Their lack of Eagle Warriors removes the fast raiding/anti-Monk tool other Meso civs have, so a mobile cavalry game can exploit their relative slowness. The Slinger threatens your infantry specifically, so avoid feeding it foot soldiers and use cavalry or ranged units instead. Pressure their Settlement economy: while Blacksmith-armored villagers resist raids, sustained cavalry harassment still disrupts their resource flow.