Herbalism

Herbalism

Castle - Castle Age
Food 300
Gold 350
Time 40s
Category unique

Evolution

Herbalism

Castle Age
Food 300 Gold 350
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Technology Effect

"Archer and Champi Scout lines move 15% faster"

Coach's Tip

Herbalism is the Castle Age unique technology for the Muisca. It increases the movement speed of all Archer-line units and Champi Scout-line units by 15%, allowing for superior hit-and-run tactics and faster map control.

Strategic Analysis

Strategic Identity

Herbalism is the Castle Age unique technology for the Muisca. It increases the movement speed of all Archer-line units and Champi Scout-line units by 15%, allowing for superior hit-and-run tactics and faster map control.

When to Research

High Priority

Research Herbalism as soon as you have the resources and are using unique units.

Combat Impact

Archer and Champi Scout lines move 15% faster

Civilization Access

Armenians
Aztecs
Bengalis
Berbers
Bohemians
Britons
Bulgarians
Burgundians
Burmese
Byzantines
Celts
Chinese
Cumans
Danes
Dravidians
Ethiopians
Franks
Georgians
Goths
Gurjaras
Hindustanis
Huns
Inca
Italians
Japanese
Jurchens
Khitans
Khmer
Koreans
Lithuanians
Magyars
Malay
Malians
Mapuche
Maya
Mongols
Muisca
Persians
Poles
Portuguese
Romans
Saracens
Saxons
Shu
Sicilians
Slavs
Spanish
Tatars
Teutons
Tupi
Turks
Varangians
Vietnamese
Vikings
Wei
Wu

* 1 civilizations have access to this technology.

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