Herbalism

Herbalism

Castle - Castle
Food 300
Gold 350
Time 40s
Category unique

Evolution

Food 300 Gold 350
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Technology Effect

"Archer and Champi Scout lines move 15% faster"

Coach's Tip

Herbalism is the Castle Age unique technology for the Muisca. It increases the movement speed of all Archer-line units and Champi Scout-line units by 15%, allowing for superior hit-and-run tactics and faster map control.

Strategic Analysis

Strategic Identity

Herbalism is the Castle Age unique technology for the Muisca. It increases the movement speed of all Archer-line units and Champi Scout-line units by 15%, allowing for superior hit-and-run tactics and faster map control.

When to Research

High Priority

Research Herbalism as soon as you have the resources and are using unique units.

Combat Impact

Archer and Champi Scout lines move 15% faster

Civilization Access

Armenians
Aztèques
Bengalis
Berbères
Bohémiens
Britanniques
Bulgares
Bourguignons
Birmans
Byzantins
Celtes
Chinois
Coumans
Dravidiens
Éthiopiens
Francs
Géorgiens
Goths
Gurjaras
Hindustanis
Huns
Incas
Italiens
Japonais
Jürchen
Khitans
Khmers
Coréens
Lituaniens
Magyars
Malais
Maliens
Mapuche
Mayas
Mongols
Muisca
Perses
Polonais
Portuguese
Romains
Sarrasins
Shu
Siciliens
Slaves
Espagnols
Tatars
Teutons
Tupi
Turcs
Vietnamiens
Vikings
Wei
Wu

* 1 civilizations have access to this technology.

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