Update 99311 - The Monk & Dromon Rework
A major update focusing on reducing RNG in monk conversions, rebalancing the Dromon, and adjusting several civilizations including Armenians, Georgians, and Persians.
Key Highlights
- Monk conversion consistency improved (less RNG)
- Dromon attack reworked (multi-projectile)
- New 'Devotion' technology in Castle Age
- Persian 'Savar' nerf
Content
General Changes: - Monk conversion consistency: Chance 25% -> 40%, interval 4-10 -> 5-9. (Conversions are less random, 80% happen between 5-7 seconds). - Scout resistance set to +3 min conversion time, +1 max conversion time, +2 conversion resistance. - New Technology Castle Age: Devotion (100 food 150 gold). Unit conversion resistance set to +1 min, +1 max. - Faith cost decreased from 750 food 1000 gold -> 550 food 750 gold. Faith conversion resistance set to +4 min, +4 max. - Dromon projectile attack rebalanced: 50 -> 8 dmg. Bonus vs Buildings 135 -> 34. Bonus vs Siege 20 -> 2. ADDED Bonus vs Castles +9, vs Walls +15. Train time 50s -> 65s. - Cavalier upgrade time reduced from 100 seconds -> 80 seconds. - Mule Carts are now targeted with lower priority (like buildings). Cost reduced 100w 20f -> 80w 20f.
Civilization Changes: - Armenians: Galley-line and Dromons fire an additional projectile (was "Galley-line fires two projectiles"). Mule Cart tech bonus increased 25% -> 40%. Lose access to Two-man saw. Cilician Fleet demolition radius +33% -> +20%. - Bengalis: (Elite) Ratha Cavalry Archer armor 0 -> 1. (Elite) Ratha now deals 20% trample damage in melee mode. - Bohemians: Hussite Wagon HP 180 -> 160. Main projectile dmg 11 -> 10. Train time 21s -> 26s. - Chinese: TC Bonus increased +10 pop space/+5 LOS -> +15 pop space/+7 LOS. - Georgians: Team Bonus "Buildings cost 50% fewer resources to repair" reduced -> 25%. (Elite) Monaspa no longer takes extra damage from anti-building/archer/camel attacks when grouped. - Hindustanis: Villager discount increased -5/10/15/20% -> -8/13/18/23%. - Huns: (Elite) Tarkan speed 1.35 -> 1.4. Start with a unique scouting horse on nomad maps. - Incas: Military food discount reduced 15/20/25/30% -> 10/15/20/25%. (Elite) Kamayuk cost 60f 30g (was 65f). - Japanese: Civilization bonus adjusted to Cavalry Archers +2 vs. Archers (except Skirmishers). - Koreans: (Elite) Turtle Ship receives attack ground ability. - Persians: Savar bonus vs Archers 3 -> 2. Savar upgrade time 150s -> 160s. REMOVED bonus "cavalry generate 5 gold per kill". - Poles: Folwark cost 125w -> 100w. - Portuguese: (Elite) Organ Gun dmg 7(9) -> 6(8). Bonus vs Infantry/Skirms 1 -> 2. - Vikings: Chieftains now correctly works with Warrior Priests.
FAQ
How has Monk conversion changed in Update 99311?
The update reduces the randomness of conversions. Previously, conversions often happened very early or very late. Now, 80% of conversions occur consistently between 5 and 7 seconds, making fights more predictable.
Is the Dromon weaker now?
The Dromon has been rebalanced. Its damage vs units is reduced by ~20%, but it now fires multiple projectiles, making it better at area denial. Its damage vs buildings remains consistent but is calculated differently.
What is the new Devotion technology?
Devotion is a Castle Age technology available at the Monastery costing 100 Food and 150 Gold. It makes your units 15% harder to convert.
Why was the Persian Savar nerfed?
The Savar was dominating the mid-game too heavily. The developers reduced its bonus against Archers from +3 to +2 and increased the upgrade time slightly to open up wider windows of opportunity for opponents.
How do Mule Carts work now?
Mule Carts are now targeted with lower priority by military units (similar to buildings or farms). This means your eco is safer during raids as units won't automatically switch targets to kill your carts.