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House

Provides population space for units. Without Houses, you cannot produce more villagers or military units.

Statistics

Age
Dark
Category
economic
HP
550
Build Time
25s
Melee Armor
0
Pierce Armor
7

Cost

  • Wood: 25

Strategic Analysis

Houses are essential for population growth. Each House provides 5 population space, allowing you to produce more villagers and military units.

  • Avoid Population Cap: Always build Houses before you need them. Getting "housed" (stuck at population limit) wastes valuable production time.
  • Early Game Walling: Houses can be used as part of your wall line in early game, saving wood on palisade walls.
  • Quick Walls: In emergencies, Houses can be placed to block enemy unit pathing or protect vulnerable villagers.

Warning: Getting housed early game can cost you the match. Always queue Houses ahead of reaching population limits.