Farm

Farm

Economic - Dark
Wood60
HP 480
Build 15s
Melee Arm. 0
Pierce Arm. 7
0

Description

"Provides a renewable source of food. Villagers work farms until they are exhausted, then the farm must be rebuilt."

Strategic Analysis

Strategic Role

Farms are your sustainable food source for the entire game. Unlike berries, deer, or boar, farms never run out as long as you reseed them.

Key Tactics

Automatic Reseed

Enable farm auto-reseed on your Mill to never have idle farm villagers. This costs wood automatically when farms expire.

Eco Upgrades

Horse Collar, Heavy Plow, and Crop Rotation increase farm food. Research these to reduce reseed frequency.

Farm Placement

Build farms tightly around Mills. Each tile of walking distance reduces your food income over time.

Warning

Farms are wood-intensive. Maintain a strong wood economy to support farm reseeding, especially in long games.

Stats Analysis

Farms are the weakest buildings but essential for food. Their low HP means they are easily destroyed but also quickly rebuilt.

Food Yield

175-550

Base 175 food, improved by Horse Collar (+75), Heavy Plow (+125), and Crop Rotation (+175).

Wood Cost

60 Wood

Ongoing cost throughout the game. A strong wood economy supports more farms.

Build Time

15s

Very fast. Villagers can quickly reseed expired farms.

Placement Tip

Build farms in a circle around your Mill. 8 farms fit perfectly around one Mill for maximum efficiency.

Timing Tip

Start building farms after berries and shore fish are gone. Around 15-20 minutes into the game, most of your food should come from farms.