Missionary
MonkEvolution
Missionary
CastleSTRONG AGAINST
You win these trades cost-effectively.
WEAK AGAINST
Avoid these fights or bring support.
Strategic Analysis
Tactical Identity
Mobile conversion unit for frontline support
Tactical Playbook
Cavalry Speed
At 1.1 speed, Missionaries can keep up with your cavalry. Position them behind your knights for conversion opportunities.
Hit and Convert
Use their mobility to dart in, start a conversion, and retreat before enemy archers can target them.
Conqueror Support
Pair with Conquistadors for a highly mobile army that converts and kills simultaneously.
Critical Point
Only 30 HP and no armor. They die instantly to focused fire. Keep them protected behind your main army.
Understanding The Stats
Missionaries trade range (7 vs 9) for speed (1.1 vs 0.7). This makes them better for aggressive play but worse for defensive conversions.
High Speed
Matches light cavalry speed, enabling mobile warfare
Shorter Range
Less safe than monks but still effective
Fragile
Same health as regular monks - very vulnerable
Gold Only
Same cost as monks, pure gold investment
Coach's Tip
1.1 speed is incredible for a monk. Use this to stay alive and convert high-value targets.
Mechanics & Bonuses
Attack Bonuses
| Target | Bonus Dmg |
|---|
Armor Classes
Monk
Vulnerable to units with bonus damage vs this class.
Cavalry
Takes heavy bonus damage from Pikemen/Halberdiers and Camels.