Petard
Siege WeaponEvolution
Petard
CastleSTRONG AGAINST
You win these trades cost-effectively.
WEAK AGAINST
Avoid these fights or bring support.
Strategic Analysis
Tactical Identity
The Petard is your **wall breaker and building sniper**. Use them for surgical strikes against key structures.
Tactical Playbook
Gate Breaking
4 Petards destroy a Stone Gate. Send them ahead of your army to open enemy walls for your main force.
Castle Snipe
15-18 Petards can destroy a Castle. Mass produce them for surprise Castle rushes.
TC Denial
3-4 Petards destroy a Town Center. Perfect for ending games or killing forward bases.
Critical Point
**Ranged units** kill Petards easily. 50 HP and 2 pierce armor means archers delete them. Use distractions or speed upgrades (Squires) to get them to targets.
Understanding The Stats
The Petard is a cheap, fast-producing suicide unit designed for surgical building destruction.
Massive Building Damage
Explodes for 525 total building damage. One of the highest single-hit damages in the game.
Fast Production
Very fast to produce. Mass them quickly for surprise attacks.
Cheap Cost
Very affordable. Losing them is expected and budgeted for.
One Use
Explodes on contact and dies. Plan your attacks knowing they won't survive.
Coach's Tip
Your 50 HP and 2 pierce armor means archers kill you in 8-10 hits. At 0.8 speed, you can outrun infantry but not cavalry. Use terrain and distractions to reach targets.
Mechanics & Bonuses
Attack Bonuses
| Target | Bonus Dmg |
|---|---|
| Building | +500 |
| Siege Weapon | +60 |
| Wall | +900 |
Armor Classes
Siege Weapon
Takes bonus from Mangonels and Bombard Cannons. Can be repaired.