Trade Cart
InfantryEvolution
Trade Cart
FeudalSTRONG AGAINST
You win these trades cost-effectively.
WEAK AGAINST
Avoid these fights or bring support.
Strategic Analysis
Tactical Identity
Infinite gold generation through trade
Tactical Playbook
Distance Matters
Gold per trip scales with distance. Trade with the farthest ally market or your own distant market.
Late Game Essential
When gold mines run out, trade carts are your only gold source. Start building them before depletion.
Protect Trade Lines
Enemies love to raid trade routes. Wall trade paths or patrol cavalry along them.
Critical Point
No combat ability. Raiders can destroy your entire trade line. Always protect your trade routes.
Understanding The Stats
Trade Carts are your late-game economy. Without trade, you run out of gold and can't make gold units.
No Attack
Cannot fight at all
No Armor
Completely unprotected
Moderate HP
Can survive a few hits
Fast Speed
Decent mobility for trade trips
Coach's Tip
70 HP can survive a few hits from scouts. But 2-3 hussars will destroy your entire trade line in seconds.
Mechanics & Bonuses
Attack Bonuses
| Target | Bonus Dmg |
|---|