Villager unit icon - Age of Empires 2

Villager

Infantry
Food50
Hit Points25
Attack3
Melee Armor0
Pierce Armor0
Train Time25s
Speed0.8

Evolution

STRONG AGAINST

You win these trades cost-effectively.

?
Nothing (economic unit)

WEAK AGAINST

Avoid these fights or bring support.

?
All Military Units

Strategic Analysis

Tactical Identity

Economic foundation and constructor

Tactical Playbook

Constant Production

Always queue villagers. A TC idle for 25 seconds costs you a villager. Never idle your TC.

Resource Balance

Distribute villagers across resources based on your strategy. Knights need food/gold. Archers need wood/gold.

Emergency Defense

Villagers have 25 HP and can garrison in TCs/towers. Use them to defend early raids.

Critical Point

Losing villagers is catastrophic. Protect them from raids. One dead villager costs ~500 resources over a game.

Understanding The Stats

Villagers are your most important units. Economy wins games, and villagers are your economy.

Light Attack

3

Can fight in emergencies

No Armor

0/0

Completely unprotected

Low HP

25

Very fragile

Slow Speed

0.8

Can't escape military

Coach's Tip

25 HP is nothing. A scout kills a villager in 5 hits. Keep villagers safe or you lose the game.

Mechanics & Bonuses

Attack Bonuses

TargetBonus Dmg

Armor Classes

Infantry

Takes bonus damage from Hand Cannoneers, Slingers, and anti-infantry unique units.