Plumed Archer
The Mayan unique unit. An extremely fast foot archer with good pierce armor. Combines archer range with infantry-like mobility.
Tactical Briefing
You're the fastest foot archer at 1.2 speed - faster than cavalry archers! With 4 range and 5 attack, you're weaker than Crossbowmen but much more mobile. Your 1 pierce armor helps vs other archers. Use your speed to kite melee units and reposition quickly. You cost wood and gold (55/55), saving precious food for other units.
Statistics
- HP
- 50
- Attack
- 5
- Melee Armor
- 0
- Pierce Armor
- 1
- Range
- 4
- Speed
- 1.2
Cost
- Wood: 55
- Gold: 55
Strong Against
Weak Against
Strategic Analysis
The Plumed Archer is a **hyper-mobile ranged skirmisher**. Speed allows constant repositioning and kiting that other archers can't match.
- Speed Kiting: 1.2 speed means you outrun most melee units. Kite indefinitely while dealing damage.
- Wood/Gold Cost: No food cost frees resources for Eagle Warriors or other food-heavy units.
- Archer Duels: 1 pierce armor means you take 1 less damage from enemy archers. Trade favorably.
Warning: **Lower damage than Crossbowmen**. 5 attack vs 5 for Crossbow, but Crossbow gets +3 vs infantry. You need more hits to kill.
Attack Bonuses
- +2 vs Spearman
- +1 vs Infantry