Fortified Church

Fortified Church

Military - Castle
Wood175
HP 1500
Build 50s
Melee Arm. 2
Pierce Arm. 7
Garrison 10
LoS 10

Description

"Armenian unique building. A Monastery replacement that can garrison units and fire arrows. Combines religious and defensive functions."

Strategic Analysis

Strategic Role

The Fortified Church replaces the Monastery for Armenians. It combines monk production with defensive capabilities, firing arrows when garrisoned.

Key Tactics

Defensive Monks

Garrison Monks in the Fortified Church when being raided. The building fires arrows while protecting your relics.

Warrior Priests

Train Warrior Priests who can fight and heal. They are unique to the Fortified Church.

Forward Position

Build Fortified Churches forward for healing and conversion while providing defensive fire.

Warning

The Fortified Church is more expensive than a regular Monastery. Only Armenians have access to this building.

Stats Analysis

The Fortified Church is a unique Monastery with defensive capabilities and arrow fire.

Garrison

10 units

Can garrison units for protection and arrow fire like a tower.

Attack

5 (garrisoned)

Fires arrows when units are garrisoned. Protects your Monks.

Unique Unit

Warrior Priest

Trains the Warrior Priest, a Monk that can fight in melee.

Placement Tip

Build Fortified Churches where you need both healing and defense. Near your army or contested areas.

Timing Tip

Build Fortified Churches in Castle Age to access Monks and Warrior Priests.