Castle
Powerful fortification that produces unique units and Trebuchets. Available from Castle Age, it is both a formidable defensive structure and a production building.
Statistics
- Age
- Castle
- Category
- military
- HP
- 4800
- Build Time
- 200s
- Melee Armor
- 8
- Pierce Armor
- 11
- Garrison
- 20
Cost
- Stone: 650
Units Produced
Available Technologies
Strategic Analysis
The Castle is the pinnacle of medieval fortification. It fires powerful arrows, produces your civilization's unique unit, and can hold an entire army in garrison. A well-placed Castle can single-handedly control an area of the map.
- Defensive Castles: Place Castles at choke points or near your Town Centers. A Castle covering your main gold can make your economy nearly unraidable.
- Forward Castles (Castle Drop): Build a Castle aggressively near the enemy base to pressure their economy. This risky play can win games if executed correctly.
- Trebuchet Production: Trebuchets are the only units that can safely destroy enemy Castles. Always have Trebuchets ready for late-game siege.
- Unique Unit Mass: Your civilization's unique unit is often extremely powerful. Multiple Castles enable mass production of these game-changing units.
Warning: Castles require 650 stone. Secure stone mines early and consider buying stone from the Market if needed.