Dock
Naval production building. Creates fishing ships, transport ships, and warships. Also researches naval technologies.
Statistics
- Age
- Dark
- Category
- military
- HP
- 1800
- Build Time
- 35s
- Melee Armor
- 0
- Pierce Armor
- 6
- Garrison
- 10
Cost
- Wood: 150
Units Produced
Available Technologies
Strategic Analysis
The Dock is essential on water maps. Control of the seas determines who can safely fish, transport armies, and dominate coastal areas.
- Early Fishing: On water maps, immediately build fishing ships. Deep fish provides 1 food per second - faster than any land source.
- Galley Rush: In Feudal Age, Galleys can kill enemy fishing ships and deny food income. Water control early often wins water maps.
- Transport Drops: Use Transport Ships to move armies across water, enabling surprise attacks on enemy coastlines.
- Fire Ships: Fire Ships counter Galleys and are essential for naval combat. Mix them with your War Galleys.
Warning: Losing water control on island maps is often game-ending. Invest heavily in navy if the map requires it.