Fast Fire Ship
ShipEvolution
STRONG AGAINST
You win these trades cost-effectively.
WEAK AGAINST
Avoid these fights or bring support.
Strategic Analysis
Tactical Identity
The Fast Fire Ship is your **Imperial Age close-combat specialist**. It can catch anything and burn it down.
Tactical Playbook
Speed Advantage
1.43 speed matches Galleons. They cannot kite you. Close and burn.
Dive Cannon Galleons
Cannon Galleons are slow (1.1). Fast Fire Ships can close the distance and destroy them.
Mixed Navy
Galleons for range, Fast Fire Ships for close combat. This composition handles everything.
Critical Point
**Heavy Demolition Ships still hurt**. Despite your speed, a well-placed Demo Ship explosion can take you out. Watch for flanking Demo Ships.
Understanding The Stats
The Fast Fire Ship is the ultimate close-combat naval unit with unmatched speed and solid durability.
Top Speed
Fastest ship in the game. Nothing can outrun you.
High Durability
Survives the approach easily. Very tanky for a Fire Ship.
Strong Attack
Continuous fire damage melts enemy ships at close range.
Same Cost
Same cost as Fire Galley despite being far superior.
Coach's Tip
1.43 speed is game-changing. Galleons can't run. Cannon Galleons can't kite. You dictate every engagement at sea.
Mechanics & Bonuses
Attack Bonuses
| Target | Bonus Dmg |
|---|---|
| Ship | +3 |
| Galley-type ship | +3 |
| Turtle Ship | +3 |
Armor Classes
Ship
Takes bonus from Heated Shot, Fire Ships, and Demolition Ships.
Fire Ship
Vulnerable to units with bonus damage vs this class.