Carrack unit icon - Age of Empires 2

Carrack

Ship
Wood90
Gold30
Hit Points200
Attack14
Melee Armor10
Pierce Armor4
Train Time36s
Speed1.3

Evolution

Hulk

Castle

War Hulk

Imperial
Gold 200 Wood 300

Carrack

Imperial
Gold 400 Wood 500

STRONG AGAINST

You win these trades cost-effectively.

Fire Ship
Fire Ship
Fast Fire Ship
Fast Fire Ship
?
All Melee Ships

WEAK AGAINST

Avoid these fights or bring support.

?
Mass Galleons
Demolition Ship
Demolition Ship

Strategic Analysis

Tactical Identity

The Carrack is the **ultimate naval melee platform** — a floating fortress that dominates any close-range naval engagement and makes Fire Ships completely obsolete.

Tactical Playbook

Fire Ship Obsolescence

+10 vs Fire Ships with 10 MA means Fire Ships are completely irrelevant. A Fast Fire Ship deals about 1 damage to you. Carracks make entire Fire Ship strategies useless.

Fleet Breaker

With 14 attack +8 vs Ships = 22 damage per hit to naval units. Lead with Carracks to break through enemy fleet formations and scatter their ships.

Speed Surprise

At 1.3 speed, Carracks are faster than Galleons (1.2). You can actually chase down and ram ranged ships that try to kite — a unique advantage for a melee vessel.

Demolition Bait

With 200 HP, you can survive Demolition Ship explosions that would sink most vessels. Use Carracks to absorb Demo ships while your fleet remains safe.

Critical Point

Still vulnerable to **mass Galleons** at range on open water. A large Galleon fleet will eventually wear you down before you close distance. Demo Ship explosions remain dangerous despite your HP.

Understanding The Stats

The Carrack is the ultimate stat-monster of naval melee. 200 HP, 14 attack, 10 MA, and bonuses that make it lethal against every ship type in close combat.

Fortress Armor

10 MA

10 melee armor is unprecedented for a ship. Fire Ship attacks are reduced to 1 damage. You are virtually immune to melee naval threats.

Devastating Attack

14 + bonuses

14 base attack with +8 vs Ships = 22 damage per hit. Against Fire Ships, +10 bonus brings it to 32. Nothing survives in melee range.

Massive Hull

200 HP

200 HP makes the Carrack one of the toughest ships in the game. Can survive Demolition Ship explosions and keep fighting.

Surprising Speed

1.3 Speed

Faster than Galleons. A melee ship that outruns ranged ships is a nightmare scenario for conventional fleet compositions.

Coach's Tip

200 HP, 10 MA, 1.3 speed — you are a monster on the water. Lead every naval engagement. Even if you take arrow damage getting in, your 200 HP means you arrive with enough to wreck anything.

Mechanics & Bonuses

Attack Bonuses

TargetBonus Dmg
Ship+8
Fire Ship+10

Armor Classes

Ship

Takes bonus from Heated Shot, Fire Ships, and Demolition Ships.

Melee Ship

Vulnerable to units with bonus damage vs this class.