Catapult Galleon unit icon - Age of Empires 2

Catapult Galleon

Ship
Wood200
Gold150
Hit Points150
Attack35
Melee Armor0
Pierce Armor6
Train Time56s
Speed1.1

Evolution

STRONG AGAINST

You win these trades cost-effectively.

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Buildings
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Grouped Ships
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Docks

WEAK AGAINST

Avoid these fights or bring support.

Galleons
Galleons
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Fast Ships
Fire Ships
Fire Ships

Strategic Analysis

Tactical Identity

The Catapult Galleon is the **naval siege weapon** that destroys coastal infrastructure and punishes grouped fleets with devastating area damage.

Tactical Playbook

Coastal Bombardment

+40 vs Buildings means 75 total damage per shot to Docks, Harbors, and coastal buildings. Two Catapult Galleons can destroy a Dock in 3-4 volleys.

Fleet Destroyer

The area-of-effect blast hits all ships in the impact zone. Against grouped fleets, a single shot can damage 4-5 ships simultaneously, dealing massive cumulative damage.

Outrange Defenses

Range 10 outranges Castles (8) and Town Centers (7). You can bombard coastal defenses with impunity from safe waters.

Ship Bonus Synergy

+10 vs Ships means each shot deals 45 total to naval units in the blast zone. Against grouped War Galleys, this is devastating.

Critical Point

Extremely slow fire rate (56s train time, ~5s reload) means every shot must count. Fast ships like **Fire Ships and Galleys** can close distance and destroy you before you fire a second shot. Always escort with combat ships.

Understanding The Stats

The Catapult Galleon is a glass cannon on water — massive damage and range but slow, expensive, and vulnerable. Its area-of-effect shots make it devastating when protected.

Siege Damage

35 Attack

35 base attack is the highest of any ship. Against buildings (+40 bonus), that's 75 damage per shot — buildings crumble in seconds.

Extreme Range

10 Range

Range 10 outranges every defensive structure in the game. You can bombard from complete safety if properly positioned.

Area Effect

AoE Splash

Projectiles damage all units in the blast radius. Against a grouped fleet of 5 ships, a single shot effectively deals 5x damage.

Fragile Hull

150 HP

Despite its size, 150 HP with 0/6 armor makes the Catapult Galleon vulnerable to focused fire. It needs constant protection.

Expensive Investment

200W 150G

At 200 wood and 150 gold, losing a Catapult Galleon is a significant economic blow. Protect your investment.

Coach's Tip

35 attack with AoE is your defining feature. Position behind your fleet and fire into grouped enemies. Even if you miss the primary target, splash damage ensures you hit something. Every shot matters with your slow fire rate.

Mechanics & Bonuses

Attack Bonuses

TargetBonus Dmg
Standard Building+40
Ship+10

Armor Classes

Ship

Takes bonus from Heated Shot, Fire Ships, and Demolition Ships.

Siege Ship

Vulnerable to units with bonus damage vs this class.