Fishing Ship
ShipEvolution
Fishing Ship
DarkSTRONG AGAINST
You win these trades cost-effectively.
WEAK AGAINST
Avoid these fights or bring support.
Strategic Analysis
Tactical Identity
The Fishing Ship is your **water economy foundation**. It enables faster food income than land farming.
Tactical Playbook
Fast Food Income
Fish gather at ~0.43 food/second vs farms at ~0.32. This advantage compounds over time.
Multiple Docks
Build 2-3 Docks early on water maps. Boom fishing economy for Castle Age power spike.
Deep Fish Priority
Deep fish last longer than shore fish. Prioritize them for sustained income.
Critical Point
**Fishing Ships are defenseless**. A single enemy Galley destroys your economy. Never leave fish unprotected.
Understanding The Stats
The Fishing Ship is a cheap, essential economic unit for water map dominance.
Fast Gathering
Faster than farmers. Significant economic advantage.
Cheap Cost
Very affordable. Build many for booming economy.
No Combat
Completely defenseless. Must be protected.
Fast Train
Quick to produce. Rebuild fleet quickly if raided.
Coach's Tip
60 HP is fragile. Your value is economic, not combat. If enemy ships approach, flee to Dock for garrison.
Mechanics & Bonuses
Attack Bonuses
| Target | Bonus Dmg |
|---|
Armor Classes
Ship
Takes bonus from Heated Shot, Fire Ships, and Demolition Ships.
Fishing Ship
Vulnerable to units with bonus damage vs this class.