Elite Bolas Rider
CavalryEvolution
Bolas Rider
CastleElite Bolas Rider
ImperialSTRONG AGAINST
You win these trades cost-effectively.
WEAK AGAINST
Avoid these fights or bring support.
Strategic Analysis
Tactical Identity
The Elite Bolas Rider is the **supreme kiting cavalry** of the Imperial Age, combining range, speed, snare, and anti-cavalry bonuses into a devastating harassment package.
Tactical Playbook
Extended Range Kiting
5 range (up from 4) means Elite Bolas Riders outrange many units. Combined with the snare, they can engage while staying safely out of reach.
Cavalry Shredder
+3 vs Cavalry and +3 vs Camels makes them highly effective against all mounted units. A group of Elite Bolas Riders can eliminate a Paladin push.
Enhanced Charged Shot
The +3 charged attack (up from +2) means a fully charged Elite Bolas Rider deals 9 base damage per shot — nearly double its uncharged output.
Map Control
Their speed and range let them patrol vast areas of the map, picking off stragglers and slowing reinforcements.
Critical Point
Still dies fast to Skirmishers and Elite Skirmishers. No Parthian Tactics means the armor gap remains in Imperial Age. Must be constantly microed.
Understanding The Stats
The Elite upgrade adds +10 HP, +1 attack, +1 range, and +1 pierce armor, addressing the main weaknesses while amplifying the anti-cavalry role.
Range Advantage
Outranges Skirmishers (4 range) and most melee units by a significant margin. This is the key stat improvement.
Anti-Cavalry Upgrade
Up from +2, the +3 bonus vs Cavalry means each shot deals 9 effective damage to Knights before armor.
Improved Survivability
65 HP (up from 55) means they survive 1-2 more hits, which is significant for a kiting unit.
Pierce Armor
From 1 to 2 pierce armor. Still low, but every point matters when taking hundreds of arrows over a battle.
Coach's Tip
5 range in Elite is a game-changer. You now outrange Skirmishers by 1, meaning careful micro can let you trade against even your counters.
Mechanics & Bonuses
Attack Bonuses
| Target | Bonus Dmg |
|---|---|
| Cavalry | +3 |
| Camel | +3 |
| Ram | +2 |
Armor Classes
Cavalry
Takes heavy bonus damage from Pikemen/Halberdiers and Camels.
Cavalry Archer
Vulnerable to units with bonus damage vs this class.
Unique Unit
Vulnerable to units with bonus damage vs this class.