Elite Bolas Rider unit icon - Age of Empires 2

Elite Bolas Rider

Cavalry
Wood45
Gold50
Hit Points65
Attack6
Melee Armor0
Pierce Armor2
Train Time34s
Speed1.5

Evolution

Food 800 Gold 500

STRONG AGAINST

You win these trades cost-effectively.

Knight
Knight
Paladin
Paladin
Camel Rider
Camel Rider
Battering Ram
Battering Ram

WEAK AGAINST

Avoid these fights or bring support.

Elite Skirmisher
Elite Skirmisher
Hussar
Hussar
Onager
Onager

Strategic Analysis

Tactical Identity

The Elite Bolas Rider is the **supreme kiting cavalry** of the Imperial Age, combining range, speed, snare, and anti-cavalry bonuses into a devastating harassment package.

Tactical Playbook

Extended Range Kiting

5 range (up from 4) means Elite Bolas Riders outrange many units. Combined with the snare, they can engage while staying safely out of reach.

Cavalry Shredder

+3 vs Cavalry and +3 vs Camels makes them highly effective against all mounted units. A group of Elite Bolas Riders can eliminate a Paladin push.

Enhanced Charged Shot

The +3 charged attack (up from +2) means a fully charged Elite Bolas Rider deals 9 base damage per shot — nearly double its uncharged output.

Map Control

Their speed and range let them patrol vast areas of the map, picking off stragglers and slowing reinforcements.

Critical Point

Still dies fast to Skirmishers and Elite Skirmishers. No Parthian Tactics means the armor gap remains in Imperial Age. Must be constantly microed.

Understanding The Stats

The Elite upgrade adds +10 HP, +1 attack, +1 range, and +1 pierce armor, addressing the main weaknesses while amplifying the anti-cavalry role.

Range Advantage

5 Range

Outranges Skirmishers (4 range) and most melee units by a significant margin. This is the key stat improvement.

Anti-Cavalry Upgrade

+3 vs Cav

Up from +2, the +3 bonus vs Cavalry means each shot deals 9 effective damage to Knights before armor.

Improved Survivability

65 HP

65 HP (up from 55) means they survive 1-2 more hits, which is significant for a kiting unit.

Pierce Armor

2 PA

From 1 to 2 pierce armor. Still low, but every point matters when taking hundreds of arrows over a battle.

Coach's Tip

5 range in Elite is a game-changer. You now outrange Skirmishers by 1, meaning careful micro can let you trade against even your counters.

Mechanics & Bonuses

Attack Bonuses

TargetBonus Dmg
Cavalry+3
Camel+3
Ram+2

Armor Classes

Cavalry

Takes heavy bonus damage from Pikemen/Halberdiers and Camels.

Cavalry Archer

Vulnerable to units with bonus damage vs this class.

Unique Unit

Vulnerable to units with bonus damage vs this class.