Bolas Rider unit icon - Age of Empires 2

Bolas Rider

Cavalry
Wood45
Gold50
Hit Points55
Attack5
Melee Armor0
Pierce Armor1
Train Time34s
Speed1.5

Evolution

Food 800 Gold 500

STRONG AGAINST

You win these trades cost-effectively.

Knight
Knight
Cavalier
Cavalier
Camel Rider
Camel Rider
Battering Ram
Battering Ram

WEAK AGAINST

Avoid these fights or bring support.

Skirmisher
Skirmisher
Camel Archer
Camel Archer
Hussar
Hussar

Strategic Analysis

Tactical Identity

The Bolas Rider is a **mobile anti-cavalry harasser** that combines the kiting potential of cavalry archers with a powerful snare mechanic. It excels at controlling the pace of battle and generating gold through kills.

Tactical Playbook

Cavalry Kiting

With +2 vs Cavalry and the 15% slow, Bolas Riders can kite Knights indefinitely. Fire, retreat, fire again — the slow prevents the Knight from ever closing the gap.

Gold Generation

+3 gold per military kill adds up fast. In prolonged skirmishes, Bolas Riders can partially fund their own production through combat.

Raid Support

Pair with Konas for devastating raids. Bolas Riders slow escaping villagers and cavalry reinforcements while Konas finish them off.

Anti-Ram Duty

+2 vs Rams means Bolas Riders can chip away at siege weapons safely from range while slowing their approach.

Critical Point

With only 55 HP and 0/1 armor, Bolas Riders die extremely fast to Skirmishers and massed archers. They also lack Parthian Tactics, limiting their late-game scaling.

Understanding The Stats

The Bolas Rider trades raw power for utility. Low HP and armor are offset by speed, range, the snare mechanic, and gold generation on kills.

Snare Effect

15% Slow

Charged attack slows targets by 15% for 10 seconds. This is devastating against melee cavalry trying to close distance.

Gold on Kill

+3 Gold

Each military unit killed generates 3 gold. Over a long game with many skirmishes, this adds up significantly.

Glass Cannon

55 HP

Extremely fragile. A few Skirmisher shots or a single Knight charge can end a Bolas Rider. Micro is essential.

Charged Attack

+2/+3 Dmg

Over 30 seconds, charges up for +2 attack (+3 for Elite). Combined with the snare, the charged shot is devastating.

Coach's Tip

55 HP is extremely low for a cavalry unit. Think of yourself as a Cavalry Archer, not a Knight. Stay at max range, use the slow to keep distance, and never get cornered.

Mechanics & Bonuses

Attack Bonuses

TargetBonus Dmg
Cavalry+2
Camel+2
Ram+2

Armor Classes

Cavalry

Takes heavy bonus damage from Pikemen/Halberdiers and Camels.

Cavalry Archer

Vulnerable to units with bonus damage vs this class.

Unique Unit

Vulnerable to units with bonus damage vs this class.