Elite Chu Ko Nu unit icon - Age of Empires 2

Elite Chu Ko Nu

Archer
Wood40
Gold35
Hit Points50
Attack10
Melee Armor0
Pierce Armor0
Train Time13s
Speed0.96

Evolution

Food 760 Gold 760

STRONG AGAINST

You win these trades cost-effectively.

?
Infantry
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Slow units
Battle Elephant
Battle Elephant
War Elephant
War Elephant

WEAK AGAINST

Avoid these fights or bring support.

Elite Skirmisher
Elite Skirmisher
Onager
Onager
Siege Onager
Siege Onager
Huskarl
Huskarl
?
Cavalry

Strategic Analysis

Tactical Identity

The Elite Chu Ko Nu is a **siege in archer form**. The 5-bolt attack with 10 damage each creates pseudo-AoE that rivals Scorpions for area denial.

Tactical Playbook

Infantry Annihilation

5 bolts at 10 damage = 50 potential. Champions have 70 HP. Two volleys delete them. Massed Champions melt.

Deathball Core

Put 30+ Elite Chu Ko Nu behind Halberdiers and Siege. The sustained damage output is unmatched.

Faster Training

13s train time (down from 16s) means you replace losses quickly. Keep your Castle working constantly.

Critical Point

Still **0 pierce armor**. A well-placed Onager shot wipes your entire army. Spread your units and have Rams or Siege to tank Onager shots.

Understanding The Stats

The Elite upgrade transforms the Chu Ko Nu from good to overwhelming. The jump from 3 bolts to 5 bolts is massive.

Five Bolts

5 Projectiles

Up from 3. Potential damage per volley is now 50 instead of 24.

Higher Damage

10 per Bolt

+2 per bolt over base. Combined with more bolts, DPS doubles.

More HP

50 HP

+5 HP helps survive a bit longer. Still fragile overall.

Faster Training

13s

Trains 3 seconds faster. Easier to mass and replace losses.

Coach's Tip

10 damage x 5 bolts = 50 potential per attack. For comparison, an Arbalester does 6 damage. You output the damage of 8 Arbalesters in one attack.

Mechanics & Bonuses

Attack Bonuses

TargetBonus Dmg
Spearman+2

Armor Classes

Archer

Vulnerable to Skirmishers and Huskarls.

Unique Unit

Vulnerable to units with bonus damage vs this class.