Elite Liao Dao unit icon - Age of Empires 2

Elite Liao Dao

Infantry
Food40
Gold40
Hit Points85
Attack13
Melee Armor3
Pierce Armor1
Train Time12s
Speed1

Base values, before Blacksmith upgrades. The Blacksmith raises attack and armour for infantry, cavalry and archers — Blast Furnace, for instance, gives "+2 Attack for infantry & cavalry". Late in a game, the real numbers are higher.

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Evolution

Food 800 Gold 650

The coach's briefing

Commander, the Elite Liao Dao gains significant improvements. The attack jumps to 13 with +3 bonuses against infantry and Eagles. At 85 HP, they survive longer in combat. The same 40F/40G cost makes them incredibly efficient. Use Elite Liao Daos to dominate infantry fights - they shred enemy foot soldiers while remaining affordable.

STRONG AGAINST

You win these trades cost-effectively.

?
Infantry
Eagle Warriors
Eagle Warriors
?
Trash units
Huskarls
Huskarls

WEAK AGAINST

Avoid these fights or bring support.

?
Cavalry
Archers
Archers
Hand Cannoneers
Hand Cannoneers
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Strategic Analysis

Tactical Identity

Elite anti-infantry specialist with enhanced bonuses

Tactical Playbook

Infantry Shredder

+3 vs Eagle Warriors means Elite Liao Daos answer Eagle-based armies. Champions and Halberdiers fall quickly.

Eagle Destroyer

+3 vs Eagle Warriors makes them a hard counter to Meso infantry. Spam confidently against Eagle builds.

Value King

Same 40F/40G cost with much better stats. The upgrade is extremely cost-efficient.

Critical Point

Still weak to cavalry and archers. Need support in mixed engagements. Cannot fight everything alone.

Understanding The Stats

Elite upgrade provides +10 HP, +4 attack, and +1 to all bonuses. A massive power spike for a cheap unit.

Elite Attack

13 (+3/+3)

Strong attack with significant bonuses

Same Armor

3/1

Armor unchanged but still effective

More HP

85

10 more HP for better survivability

Same Cost

40F 40G

Incredible value for the stats

Coach's Tip

13 attack + 3 bonus = 16 damage to infantry. That kills most foot soldiers in 4-5 hits.

Mechanics & Bonuses

Attack Bonuses

TargetBonus Dmg
Standard Building+3
Eagle Warrior+3

Armor Classes

Infantry

Takes bonus damage from Hand Cannoneers, Slingers, and anti-infantry unique units.

Unique Unit

Vulnerable to units with bonus damage vs this class.

Civilizations

Khitans

* 1 civilizations have access to this unit.

AoE Coach analysis

Context & meta

Elite Liao Dao is the upgraded Khitan unique infantry unit with a powerful attack that wounds enemies and deals damage over time. It costs 40 food and 40 gold, trains in 12 seconds, and has 85 HP, 13 attack, 3 melee armor and 1 pierce armor. Its speed is 1.0 and its line of sight is 3. The official help gives the categories: Cavalry and Infantry as strengths, and Ranged Soldiers at long range as a weakness. Its short vision and slow movement make approach important, while the wound effect rewards contact that lasts long enough for the damage over time to matter.

History & balance

The Elite Liao Dao gives the Khitan infantry a damage pattern that continues after the first strike. That makes retreat a less complete solution: a unit can leave the immediate fight while the wound keeps paying for the contact. The balance is visible in the delivery. Speed 1.0 and line of sight 3 make the Liao Dao easy to read at a distance, and only 1 pierce armor makes a long-range firing line dangerous. Its 12-second train time supports an infantry core, but the unit still needs a path into melee. The story is pressure that lingers, not speed that surprises.

In pro play

Use Elite Liao Daos to hold a choke point or punish units that cannot disengage cleanly. Their 3 melee armor and 85 HP let them absorb the first contact, while the wound effect rewards keeping a target in reach long enough for the damage over time to finish its work. The 12-second train time supports several Barracks, but 40 food and 40 gold per unit make a lost approach costly. Scout long-range Ranged Soldiers before committing, use terrain to shorten the crossing, and rotate wounded Khitan infantry instead of asking the slow line to chase. The goal is sticky contact on your terms.

How to counter it

The classic mistake is meeting Elite Liao Daos in melee and waiting for the wound to disappear while feeding the next unit into the same contact. The official help gives the categories: Cavalry and Infantry as strengths, and Ranged Soldiers at long range as a weakness. In practice, Hand Cannoneers have a real +10 bonus against Infantry, and their ranged damage can focus the 85-HP line before the damage-over-time cycle repeats. Keep distance, split the retreat so one wound cannot spread value across the front, and do not fight in a narrow lane without a screen. Facing Elite Liao Daos without knowing what to produce or when? AoE Coach reads your matchup and gives you the composition + timing.