Elite Ratha
CavalryBase values, before Blacksmith upgrades. The Blacksmith raises attack and armour for infantry, cavalry and archers — Blast Furnace, for instance, gives "+2 Attack for infantry & cavalry". Late in a game, the real numbers are higher.
Stop searching after the game
The coach calls out counters live, the moment the unit shows up.
Try it freeEvolution
Ratha
CastleElite Ratha
ImperialThe coach's briefing
Commander, the Elite Ratha perfects the hybrid concept. With 115 HP and improved armor, it survives longer engagements. The melee attack jumps to 12, making charges deadly. In ranged mode, the extra pierce armor helps against archer fire. This is the ultimate flex unit - adapting to any threat. Build momentum with ranged harass, then crush weakened enemies with melee charges.
STRONG AGAINST
You win these trades cost-effectively.
WEAK AGAINST
Avoid these fights or bring support.
Just lost against this unit?
Your coach names the counters during the match — not once the game is over.
Strategic Analysis
Tactical Identity
Elite hybrid cavalry chariot with superior combat stats
Tactical Playbook
Enhanced Durability
115 HP and 3/3 armor means Elite Rathas can sustain longer fights. Use this to brawl in melee mode against units that would kite the base version.
Ranged Superiority
The extra pierce armor (3) makes ranged mode more viable against archer fire. You can trade shots more effectively before switching to melee.
Army Anchor
Elite Rathas can anchor your army composition. Their flexibility means fewer hard counters and more tactical options in every engagement.
Critical Point
Still vulnerable to Halberdiers and Heavy Camels. The upgrade is expensive - ensure you have the economy to field enough Elite Rathas to justify the investment.
Understanding The Stats
Elite Ratha gains 15 HP, +2 melee attack, and +1 pierce armor. These improvements make it formidable in both combat modes.
Boosted Attack
Melee mode now hits for 12, ranged mode improved to 6 pierce damage
Elite Armor
Equal melee and pierce armor provides excellent balanced protection
Increased HP
15 more HP allows for extended engagements and better survivability
Faster Training
2 seconds faster training helps mass production
Coach's Tip
115 HP lets you take more punishment. Engage confidently in melee mode - you have the stats to brawl.
Mechanics & Bonuses
Attack Bonuses
| Target | Bonus Dmg |
|---|---|
| No damage bonus: this unit deals the same damage to every target. | |
Armor Classes
Cavalry
Takes heavy bonus damage from Pikemen/Halberdiers and Camels.
Unique Unit
Vulnerable to units with bonus damage vs this class.
Cavalry Archer
Vulnerable to units with bonus damage vs this class.
Key Upgrades
Feudal Age
Castle Age
Civilizations
* 1 civilizations have access to this unit.
AoE Coach analysis
Context & meta
The Elite Ratha is the Bengali unique Mounted Archer that can switch between melee and ranged attacks. Its current profile is 115 HP, 6 attack, 3/3 armor, speed 1.3, line of sight 6, and a range of 4 for 60 wood/60 gold and 18 seconds of training. The official help gives the categories: Strong vs. Infantry; Weak vs. Skirmishers and Camel Riders. Bengali cavalry has +2 attack against Skirmishers, so the unit can change mode to survive contact while still needing respect for the counters that attack its mounted and archer classes.
History & balance
Elite Ratha design is about choosing the right attack mode at the right second. An 18-second train time and 60 wood/60 gold price create a substantial investment, but 115 HP and 3/3 armor let the unit remain on the field when a normal mounted archer would retreat. The 4 range field is deliberately flexible: ranged attacks pressure infantry, while melee mode removes the minimum-distance problem when an enemy reaches the formation. Bengali bonuses add two Villagers at the next Age and +2 Cavalry attack versus Skirmishers, supporting a unit that wants time to switch rather than a single all-in volley.
In pro play
Use Elite Rathas as a formation that can change its answer, not as archers that must kite forever. Keep ranged mode while infantry approaches, then switch to melee when a dive would otherwise stop the firing line; return to range as soon as the path is clear. Eighteen seconds of training and 1.3 speed demand deliberate positioning, while 115 HP and 3/3 armor make a controlled retreat possible. Bengali Cavalry has +2 against Skirmishers, so do not panic when the natural counter appears: use the bonus and the mode switch to keep the group alive. Pair Elite Rathas with a screen and punish units that cannot choose their distance.
How to counter it
The classic mistake is to leave Elite Rathas in ranged mode while Skirmishers and Camels close, or to chase them with a single slow answer. The official help gives the weak categories: Skirmishers and Camel Riders. Elite Skirmishers carry +2 against Cavalry Archers, while Camel Riders carry +9 against Cavalry and +5 against Camels; both bonuses attack Elite Ratha tags directly. Keep the two answers together, force melee mode on your terms, and focus the units that cannot switch away. If you keep losing to Elite Rathas without knowing what to produce or when, AoE Coach reads your match-up and gives you the counter composition and timing.