Flaming Camel
CavalryEvolution
Flaming Camel
ImperialSTRONG AGAINST
You win these trades cost-effectively.
WEAK AGAINST
Avoid these fights or bring support.
Strategic Analysis
Tactical Identity
Suicide unit for anti-elephant and anti-building
Tactical Playbook
Elephant Killer
+130 bonus vs elephants means you one-shot most elephant units. Against elephant civs (Khmer, Dravidians), Flaming Camels are game-winning.
Building Destroyer
200 damage to buildings can destroy production buildings or severely damage castles.
Cavalry Counter
+50 bonus vs cavalry also makes them effective against knight masses in emergencies.
Critical Point
They die when they explode - this is a one-use unit. Make sure each camel counts.
Understanding The Stats
Flaming Camels are the most cost-effective elephant counter in the game. At 75F/30G, deleting a 120F/70G War Elephant is incredible value.
Elephant Killer
Devastates any elephant unit on contact
Building Damage
Massive damage to structures on explosion
Good Speed
Fast enough to catch most units
Cheap Cost
Very affordable for the damage output
Coach's Tip
55 HP is enough to reach most targets. Focus on high-value elephant kills or critical building destruction.
Mechanics & Bonuses
Attack Bonuses
| Target | Bonus Dmg |
|---|---|
| Building | +200 |
| Elephant | +130 |
| Cavalry | +50 |
| Siege | +25 |
Armor Classes
Cavalry
Takes heavy bonus damage from Pikemen/Halberdiers and Camels.
Camel
Takes specific bonus damage from Pikemen.
Unique Unit
Vulnerable to units with bonus damage vs this class.