Flemish Militia
Burgundian unique infantry. Producible at Barracks. Auto-upgrades stats upon reaching new Ages. Strong vs Cavalry.
Tactical Briefing
The Flemish Militia is a 'Heavy-Duty Multi-Tool'. It fights like a Swordsman but has bonus damage against Cavalry like a Spearman. Unique Feature: It upgrades automatically when you advance Ages (Feudal -> Castle -> Imperial), no manual tech needed. Be careful: it wears the 'Spearman' armor class, meaning Skirmishers deal bonus damage to it.
Statistics
- HP
- 45
- Attack
- 5
- Melee Armor
- 1
- Pierce Armor
- 1
- Speed
- 0.94
Cost
- Food: 30
- Gold: 25
Strong Against
Weak Against
Strategic Analysis
The **Versatile Anti-Cavalry**. A hybrid unit that scales automatically, allowing for smooth transitions without expensive upgrade costs.
- No Upgrades Needed: Their stats improve automatically upon reaching Castle/Imperial Age. You save resources on 'Man-at-Arms' or 'Pikeman' techs.
- Hybrid Defense: In Feudal, they beat Scouts (bonus damage) and trade well vs other melee units. In Imp, they gain unblockable bonus damage vs Cavalry.
- The Revolution: The Imperial Tech 'Flemish Revolution' instantly converts ALL villagers into Militia. Use this as a game-ending all-in button.
Warning: Weak to **Archers & Skirmishers**. Unlike Champions, they have the Spearman armor class, taking massive bonus damage from Skirmishers and Archers.
Attack Bonuses
- +6 vs Cavalry
- +6 vs Camel
- +6 vs Ship