Siege Ram
Imperial Age elite siege unit. The ultimate building destroyer with massive HP, near-immunity to arrows, and devastating building damage.
Tactical Briefing
The Siege Ram is the king of building destruction. 270 HP and 195 pierce armor makes it nearly indestructible to ranged units. With +200 vs Buildings, it melts structures. Garrison 4 infantry to double attack speed. The upgrade costs 1000 food and 500 gold - expensive but devastating. Use it to end games.
Statistics
- HP
- 270
- Attack
- 4
- Melee Armor
- -1
- Pierce Armor
- 195
- Speed
- 0.6
Cost
- Wood: 160
- Gold: 75
Strong Against
Weak Against
Strategic Analysis
The Siege Ram is your **game-ending siege weapon**. When you have map control and need to break through fortified positions, Siege Rams are the answer.
- Castle Breaker: Siege Rams destroy Castles efficiently. With 270 HP, they survive multiple Trebuchet shots while closing distance. Perfect for breaking turtle players.
- Wonder Race: In Wonder race games, Siege Rams with Halberdier escort are the fastest way to destroy enemy Wonders. The garrison bonus makes destruction lightning-fast.
- Forward Push: Use Siege Rams to push into enemy territory. They tank all defensive fire while your army secures the area. Then target key buildings.
Warning: **Paladins and Champions** are your nightmare. Paladins deal full melee damage and have the speed to catch you. Champions are cheap and do massive damage. Always have Halberdiers screening your Rams.
Attack Bonuses
- +200 vs Building
- +65 vs Siege Weapon
Available Civilizations
Aztecs, Bulgarians, Byzantines, Celts, Chinese, Cumans, Ethiopians, Georgians, Huns, Incas, Jurchens, Khitans, Khmer, Mayans, Mongols, Persians, Poles, Romans, Saracens, Shu, Sicilians, Slavs, Spanish, Tatars, Turks, Vikings, Wei