Elite Conquistador
CavalryEvolution
Conquistador
CastleElite Conquistador
ImperialSTRONG AGAINST
You win these trades cost-effectively.
WEAK AGAINST
Avoid these fights or bring support.
Strategic Analysis
Tactical Identity
The Elite Conquistador becomes a **tanky ranged cavalry powerhouse** with damage rivaling Hand Cannoneers on a fast platform.
Tactical Playbook
19 Attack
Massive damage. Most units die in 3-4 hits.
Tanky Cavalry
70 HP with 2/2 armor. Very hard to kill with ranged attacks.
Bloodlines Synergy
With Bloodlines you reach 90 HP - tankier than Knights.
Critical Point
**Still Gunpowder unit accuracy**. Misses at max range can waste damage. Close the gap when possible.
Understanding The Stats
The Elite upgrade significantly improves all combat stats, creating a versatile and deadly ranged cavalry.
Higher Attack
+3 over base. Kills faster than ever.
More HP
+15 HP. With Bloodlines = 90 HP.
Better Armor
+1 pierce armor. Takes less from everything.
Same Mobility
Still fast cavalry. Hit-and-run unchanged.
Coach's Tip
90 HP with Bloodlines is absurd. Knights have 120 HP but no range. You deal 19 damage from 6 tiles away.
Mechanics & Bonuses
Attack Bonuses
| Target | Bonus Dmg |
|---|---|
| Ram | +4 |
Armor Classes
Cavalry
Takes heavy bonus damage from Pikemen/Halberdiers and Camels.
Cavalry Archer
Vulnerable to units with bonus damage vs this class.
Gunpowder Unit
Vulnerable to Condottieros.
Unique Unit
Vulnerable to units with bonus damage vs this class.