Elite Jaguar Warrior
InfantryEvolution
Jaguar Warrior
CastleElite Jaguar Warrior
ImperialSTRONG AGAINST
You win these trades cost-effectively.
WEAK AGAINST
Avoid these fights or bring support.
Strategic Analysis
Tactical Identity
The Elite Jaguar Warrior becomes an **absolute infantry destroyer** with damage that borders on overkill.
Tactical Playbook
Overkill Damage
25 damage per hit to infantry. Even Elite Teutonic Knights die in 4 hits.
Better Armor
2/2 armor means you trade better vs everything. More versatile now.
Cheap Upgrade
Only 1000F/500G. Upgrade early if facing infantry civs.
Critical Point
**Still infantry countered by cavalry**. Paladins and Knights will still demolish you. Don't forget to support with pikes.
Understanding The Stats
The Elite upgrade pushes anti-infantry damage to absurd levels while improving overall combat stats.
Massive Bonus
Combined with 19 attack = 25 damage to infantry.
High Attack
+4 over base. Dangerous even vs non-infantry.
Solid Armor
Takes 1 less damage from both melee and ranged.
More HP
+10 HP. Survives longer in all fights.
Coach's Tip
19 attack means you deal 17 damage even to Paladins (19-2 armor). You're not completely helpless vs cavalry anymore.
Mechanics & Bonuses
Attack Bonuses
| Target | Bonus Dmg |
|---|---|
| Infantry | +6 |
| Building | +2 |
| Standard Building | +2 |
Armor Classes
Infantry
Takes bonus damage from Hand Cannoneers, Slingers, and anti-infantry unique units.
Unique Unit
Vulnerable to units with bonus damage vs this class.