Elite Longbowman
ArcherEvolution
Longbowman
CastleElite Longbowman
ImperialSTRONG AGAINST
You win these trades cost-effectively.
WEAK AGAINST
Avoid these fights or bring support.
Strategic Analysis
Tactical Identity
The Elite Longbowman is the **ultimate ranged infantry killer**. 6-8 range depending on upgrades makes you the longest-range foot archer in the game.
Tactical Playbook
Castle Outrange
With Yeomen + Bracer (8 range), you can hit Castle edges safely. This lets you siege without siege weapons.
Archer Superiority
Against other archer civs, you win by virtue of range. You hit them, they can't hit back. Simple math.
Defensive Mastery
Station behind walls with Halberdiers. Enemies must break walls while you rain arrows. Very hard to push into.
Critical Point
**Onagers remain deadly**. One well-placed shot kills 20+ Longbowmen. Always have Rams or Light Cavalry to snipe enemy siege.
Understanding The Stats
The Elite upgrade adds range, damage, HP and pierce armor - everything a ranged unit needs to dominate.
Maximum Range
+1 base, +1 Yeomen, +1 Bracer. Tied for longest foot archer range.
Pierce Armor
+1 over base. Helps survive archer vs archer trades significantly.
Better Damage
+1 attack. Combined with range, your effective DPS increases substantially.
More Survivable
+5 HP. Takes one more hit before dying.
Coach's Tip
With Yeomen + Bracer, you have 8 range. Town Centers also have 8 range. This means you can duel TCs - carefully position to avoid taking shots while dealing damage.
Mechanics & Bonuses
Attack Bonuses
| Target | Bonus Dmg |
|---|---|
| Spearman | +2 |
Armor Classes
Archer
Vulnerable to Skirmishers and Huskarls.
Unique Unit
Vulnerable to units with bonus damage vs this class.