Longbowman unit icon - Age of Empires 2

Longbowman

Archer
Wood35
Gold40
Hit Points35
Attack6
Melee Armor0
Pierce Armor0
Train Time18s
Speed0.96

Evolution

Food 850 Gold 850

STRONG AGAINST

You win these trades cost-effectively.

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Infantry
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Slow archers
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Siege (from range)

WEAK AGAINST

Avoid these fights or bring support.

Skirmisher
Skirmisher
Huskarl
Huskarl
Onager
Onager
?
Cavalry

Strategic Analysis

Tactical Identity

The Longbowman is the **long-range fire support archer**. Range is your primary weapon. You hit enemies before they hit you, creating favorable trades in every engagement.

Tactical Playbook

Range Advantage

5 range vs 4 for normal archers. You get a free shot before they can respond. Stack this advantage with massed Longbowmen.

Castle Sniping

With Yeomen (7 range), you outrange Castles (8 range, but no minimum). You can hit the edge and retreat before taking damage.

Micro Intensive

Your power scales with skill. Constantly micro backwards to maintain range. Good micro turns good units into great units.

Critical Point

**Slow at 0.96 speed**. Hussar raids will catch and kill you. Always have Halberdiers nearby or fight near your own Castles.

Understanding The Stats

The Longbowman sacrifices armor and speed for supreme range. Position and micro are everything.

Superior Range

5 Range

+1 over standard archers. This extra range is huge in archer vs archer fights.

Low Cost

35W/40G

Cheaper than many unique units. Britons economy bonus helps mass them faster.

Fragile Frame

35 HP / 0 Armor

Very fragile. One Mangonel shot kills groups. Never clump up against siege.

Foot Archer Speed

0.96 tiles/s

Standard archer speed. You can't run from cavalry.

Coach's Tip

5 range is your identity. Normal archers have 4. This means you always shoot first. In equal fights, you win by attrition.

Mechanics & Bonuses

Attack Bonuses

TargetBonus Dmg
Spearman+2

Armor Classes

Archer

Vulnerable to Skirmishers and Huskarls.

Unique Unit

Vulnerable to units with bonus damage vs this class.