Elite Urumi Swordsman
InfantryEvolution
Urumi Swordsman
CastleElite Urumi Swordsman
ImperialSTRONG AGAINST
You win these trades cost-effectively.
WEAK AGAINST
Avoid these fights or bring support.
Strategic Analysis
Tactical Identity
The Elite Urumi Swordsman becomes a **devastating AoE infantry** with improved stats and charge damage.
Tactical Playbook
Better Charge
Higher charge damage. First hits deal massive AoE damage.
More HP
65 HP survives longer to keep dealing AoE.
Higher Attack
11 base attack. Better sustained DPS too.
Critical Point
**Still 0 pierce armor**. Archers remain a significant threat. Need to close distance fast.
Understanding The Stats
The Elite upgrade enhances all stats and charge capabilities for superior AoE infantry combat.
Higher Attack
+2 over base. Better sustained DPS.
More HP
+10 HP. Survives longer in melee.
Better Charge
Charged attacks deal more bonus damage.
Same Speed
Standard infantry speed.
Coach's Tip
11 attack + charge + AoE = devastating first strike. A group of Urumis can eliminate entire infantry lines before they respond.
Mechanics & Bonuses
Attack Bonuses
| Target | Bonus Dmg |
|---|---|
| Eagle | +3 |
| Standard Building | +2 |
Armor Classes
Infantry
Takes bonus damage from Hand Cannoneers, Slingers, and anti-infantry unique units.
Unique Unit
Vulnerable to units with bonus damage vs this class.