Urumi Swordsman
The Dravidian unique unit. An infantry unit with a charged attack that deals area damage to multiple enemies.
Tactical Briefing
You build up a charge as you move, then unleash it for bonus damage when attacking. Your whip sword hits multiple enemies in an arc. With 55 HP and 9 attack, you're solid infantry. At 65F/20G, you're cheap on gold. Use your charge attack by moving before engaging - a fully charged Urumi is devastating.
Statistics
- HP
- 55
- Attack
- 9
- Melee Armor
- 1
- Pierce Armor
- 0
- Speed
- 1.1
Cost
- Food: 65
- Gold: 20
Strong Against
Weak Against
Strategic Analysis
The Urumi Swordsman is a **charged AoE infantry**. Movement builds charge for devastating first strikes.
- Charge Attack: Move before attacking to build charge. First hit deals massive damage.
- Area Damage: Whip sword hits multiple enemies. Devastating vs clumped units.
- Gold Efficient: Only 20 gold. Very sustainable in long games.
Warning: **Low base damage without charge**. If you attack immediately after engaging, you deal only 9 damage.
Attack Bonuses
- +2 vs Eagle
- +1 vs Standard Building