Fire Lancer unit icon - Age of Empires 2

Fire Lancer

Cavalry
Food70
Gold75
Hit Points100
Attack10
Melee Armor1
Pierce Armor2
Train Time18s
Speed1.4

Evolution

STRONG AGAINST

You win these trades cost-effectively.

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Grouped Units
Archers
Archers
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Siege Weapons

WEAK AGAINST

Avoid these fights or bring support.

Halberdiers
Halberdiers
?
Camels
Monks
Monks

Strategic Analysis

Tactical Identity

Explosive charge cavalry

Tactical Playbook

Explosive Charge

First attack explodes dealing AoE damage. Charge into grouped archers or infantry for maximum effect.

Cavalry After

After the explosion, Fire Lancers are still 100 HP cavalry. They continue fighting effectively.

Anti-Siege

Explosive damage wrecks siege weapons. Charge into trebuchet lines for instant destruction.

Critical Point

Expensive at 70F/75G. The explosion is one-time only. Halberdiers still counter you hard.

Understanding The Stats

Fire Lancers combine burst AoE with sustained cavalry fighting. Unique hybrid playstyle.

Base Attack

10

Standard cavalry damage post-explosion

Light Armor

1/2

Some protection but not tanky

Good HP

100

Solid cavalry durability

Fast Speed

1.4

Standard cavalry mobility

Coach's Tip

100 HP post-explosion means you're still a threat. Don't waste Fire Lancers by retreating after the charge.

Mechanics & Bonuses

Attack Bonuses

TargetBonus Dmg
Siege+3

Armor Classes

Cavalry

Takes heavy bonus damage from Pikemen/Halberdiers and Camels.

Unique Unit

Vulnerable to units with bonus damage vs this class.