Genitour
ArcherEvolution
Genitour
CastleElite Genitour
ImperialSTRONG AGAINST
You win these trades cost-effectively.
WEAK AGAINST
Avoid these fights or bring support.
Strategic Analysis
Tactical Identity
The Genitour is a **mobile trash archer counter**. When gold runs low, Genitours give you map control against archer-based armies while costing only food and wood.
Tactical Playbook
Trash Wars Mobility
In late game, Genitours dominate archer masses. Your 1.35 speed means you catch Arbalesters (0.96 speed) and kite Halberdiers forever.
Raiding Potential
Unlike foot Skirmishers, you can raid. Run into the enemy base, snipe archers protecting woodlines, and escape before Knights arrive.
Team Game Value
Berbers sharing Genitours with allies is huge. Your flanking teammate can make Genitours to counter the enemy pocket's archer support.
Critical Point
Your three armor classes mean you have many counters. **Knights** (anti-cavalry), **Camels** (anti-cavalry), and **Halberdiers** (anti-cavalry) all shred you. Avoid melee at all costs.
Understanding The Stats
The Genitour combines Skirmisher anti-archer role with cavalry mobility. The trade-off is vulnerability to anti-cavalry units due to the Cavalry armor class.
Archer Killer
3 attack + 4 bonus = 7 damage to Archer class units. Against Arbalesters (0 melee armor), that's 7 damage per shot.
Spearman Bonus
Useful for cleaning up Halberdiers trying to screen for archers. 3+3 = 6 damage ignoring their 0 armor.
Zero Gold Cost
50 Food, 35 Wood. Pure trash unit. In post-Imperial when gold is gone, you can mass produce them indefinitely.
Cavalry Speed
Faster than Hussars (1.5 for Scout line) but much faster than foot Skirmishers (0.96). Catch archers, escape melee.
Coach's Tip
50 HP and 3 pierce armor lets you tank some archer fire. But 0 melee armor means Knights and Halbs destroy you. Your 1.35 speed is your survival tool - never let melee units catch you.
Mechanics & Bonuses
Attack Bonuses
| Target | Bonus Dmg |
|---|---|
| Archer | +4 |
| Spearman | +3 |
Armor Classes
Archer
Vulnerable to Skirmishers and Huskarls.
Cavalry
Takes heavy bonus damage from Pikemen/Halberdiers and Camels.
Cavalry Archer
Vulnerable to units with bonus damage vs this class.