Heavy Scorpion
Imperial Age upgrade to Scorpion. More HP, attack, and stronger bonus damage for devastating line damage.
Tactical Briefing
The Heavy Scorpion improves on the Scorpion with 60 HP, 14 attack, and stronger bonus damage. Bolts still pierce through all units in a line. With 33 civilizations having access, it's a common upgrade. Essential for siege-based strategies.
Statistics
- HP
- 60
- Attack
- 14
- Melee Armor
- 1
- Pierce Armor
- 8
- Range
- 2-7
- Speed
- 0.65
Cost
- Wood: 75
- Gold: 75
Strong Against
Weak Against
Strategic Analysis
The Heavy Scorpion is your **upgraded line damage dealer**. More survivable and deadlier than the basic Scorpion.
- Mass Production: In Imperial Age, massing Heavy Scorpions becomes viable. 5+ Scorpions can devastate enemy armies with concentrated fire.
- Elephant Counter: +10 vs Elephants makes Heavy Scorpions excellent against elephant civs. Line damage means you hit multiple elephants per shot.
- Siege Support: Pair with Rams. Scorpions kill infantry trying to stop your Rams while the Rams tank arrow fire.
Warning: **Bombard Cannons** are your Imperial Age nightmare. They outrange you significantly and one-shot you. Scout for BBC and have cavalry ready to snipe them.
Attack Bonuses
- +10 vs Elephant
- +6 vs Building
- +2 vs Ram
Available Civilizations
Armenians, Bengalis, Berbers, Bohemians, Britons, Bulgarians, Burmese, Celts, Chinese, Dravidians, Ethiopians, Franks, Georgians, Goths, Gurjaras, Incas, Japanese, Jurchens, Khmer, Magyars, Malay, Mayans, Mongols, Persians, Romans, Sicilians, Slavs, Tatars, Teutons, Turks, Vikings, Wei, Wu