Huskarl unit icon - Age of Empires 2

Huskarl

Infantry
Food75
Gold35
Hit Points60
Attack10
Melee Armor0
Pierce Armor6
Train Time13s
Speed1.05

Evolution

Food 1200 Gold 550

STRONG AGAINST

You win these trades cost-effectively.

Archer
Archer
Crossbowman
Crossbowman
Arbalester
Arbalester
Cavalry Archer
Cavalry Archer
Longbowman
Longbowman

WEAK AGAINST

Avoid these fights or bring support.

Champion
Champion
Knight
Knight
Cataphract
Cataphract
Teutonic Knight
Teutonic Knight
Hand Cannoneer
Hand Cannoneer

Strategic Analysis

Tactical Identity

The Huskarl is the **archer eraser**. With 6 pierce armor and +6 bonus vs archers, you counter every ranged unit in the game except Hand Cannoneers.

Tactical Playbook

Archer Hunting

With +6 vs Archers, you deal 16 damage per hit to Crossbowmen (10 base + 6 bonus). They have 35 HP. Two hits.

Barracks Production

Goths can produce Huskarls from Barracks with Anarchy tech. This allows mass production from 5-10 Barracks.

Building Raider

+2 vs Buildings makes you decent at taking down production buildings and houses during raids.

Critical Point

**0 melee armor is fatal**. Champions, Knights, and any melee unit will destroy you. Always fight archers, never melee.

Understanding The Stats

The Huskarl is hyper-specialized. Incredible vs archers, terrible vs melee. Know your matchups perfectly.

Pierce Armor King

6 Pierce Armor

Crossbowmen deal 6-6=0 damage to you (minimum 1). You're nearly immune to arrows.

Archer Killer

+6 vs Archers

Combined with 10 attack, you deal 16 damage to archers. They die in 2-3 hits.

No Melee Armor

0 MA

Champions deal full 13 damage to you. You lose 1v1 to almost any melee unit.

Infantry Speed

1.05 tiles/s

Faster than standard infantry (1.0). Helps close distance on archers.

Coach's Tip

6 pierce armor is extraordinary. Elite Skirmishers deal 1 damage to you. Arbalesters deal 0 (minimum 1). You literally tank arrow fire like a siege unit.

Mechanics & Bonuses

Attack Bonuses

TargetBonus Dmg
Archer+6
Eagle Warrior+2
Building+2

Armor Classes

Infantry

Takes bonus damage from Hand Cannoneers, Slingers, and anti-infantry unique units.

Unique Unit

Vulnerable to units with bonus damage vs this class.