Imperial Camel Rider unit icon - Age of Empires 2

Imperial Camel Rider

Camel
Food55
Gold60
Hit Points140
Attack8
Melee Armor0
Pierce Armor0
Train Time20s
Speed1.45

Base values, before Blacksmith upgrades. The Blacksmith raises attack and armour for infantry, cavalry and archers — Blast Furnace, for instance, gives "+2 Attack for infantry & cavalry". Late in a game, the real numbers are higher.

The AoE Coach mascot: a medieval helm wearing a headset

Stop searching after the game

The coach calls out counters live, the moment the unit shows up.

Try it free

Evolution

Food 325 Gold 360
Food 1000 Gold 500

The coach's briefing

The Imperial Camel Rider is the pinnacle of camel units, exclusive to Hindustanis. With 140 HP, 8 Attack, and the same devastating cavalry bonuses as Heavy Camels, Imperial Camels dominate any cavalry engagement. They are cost-effective enough to mass produce and powerful enough to front-line. Still weak to archers and infantry. Classes: Camel.

STRONG AGAINST

You win these trades cost-effectively.

Paladin
Paladin
?
All heavy cavalry

WEAK AGAINST

Avoid these fights or bring support.

Arbalester
Arbalester
Halberdier
Halberdier
Champion
Champion
The AoE Coach mascot: a medieval helm wearing a headset

Just lost against this unit?

Your coach names the counters during the match — not once the game is over.

Try the coach for free

Strategic Analysis

Tactical Identity

The Imperial Camel Rider is Hindustanis' answer to the Paladin. While most civilizations must use Heavy Camels, Hindustanis get an **upgraded super-camel** that can go toe-to-toe with any cavalry in the game.

Tactical Playbook

Paladin Destroyer

Your 140 HP and 8 attack make you comparable to a Cavalier in raw stats, but with +18 bonus vs Cavalry. You absolutely crush Paladins in equal numbers.

Mass Production

At 55F/60G with 20s train time, you can mass Imperial Camels faster than enemies can mass Paladins. Overwhelm with numbers and cost efficiency.

Front-Line Capable

Unlike other Camels, your 140 HP lets you tank some damage. You can lead charges and absorb hits while your archers clean up.

Critical Point

You still have **0 armor** and the Camel class. **Halberdiers** and **Arbalesters** remain deadly threats. The upgrade costs 1000F/500G - make sure it's worth it before committing.

Understanding The Stats

The Imperial Camel Rider pushes camel stats to their maximum. With HP rivaling Cavaliers and attack matching Knights, this is as tanky as a camel gets.

Cavalier-Level HP

140 HP

With Bloodlines, you reach 160 HP - matching a Paladin! This makes you the only camel that can truly front-line.

Knight-Level Attack

8 Dmg

Base 8 attack is respectable even without bonuses. Against non-cavalry targets, you still hit hard.

Same Cavalry Bonus

+18 vs Cav

Identical to Heavy Camel. Against a Paladin, you deal (8-5)+18 = 21 damage per hit. With your HP, you easily win.

Faster Training

20s

2 seconds faster than Heavy Camels. Small but meaningful when massing in late game.

Coach's Tip

Your 140 HP (160 with Bloodlines) is your defining feature. You're the only camel that can take real punishment. Use this to lead charges against cavalry - you'll come out on top every time.

Mechanics & Bonuses

Attack Bonuses

TargetBonus Dmg
Cavalry+18
Camel+9
Ship+9

Armor Classes

Camel

Takes specific bonus damage from Pikemen.

Civilizations

Hindustanis

* 1 civilizations have access to this unit.

AoE Coach analysis

Context & meta

The Imperial Camel Rider is the Hindustani unique Imperial Age mounted unit: 55 food and 60 gold, 20 seconds to train, 140 HP, 8 attack, 0/0 armor, 1.45 speed, 5 line of sight and no range. Its Camel armor class receives bonuses of +18 against Cavalry, +9 against Camel and +7 against Mameluke. Hindustani Camel Riders attack +20% faster, so the unit is a specialized anti-mounted tool rather than a generic replacement for every cavalry line. Its value rises when the opponent commits gold to mounts.

History & balance

The Imperial Camel Rider is built around the old tactical distinction between a horseman and a camel: the mount is not merely faster or stronger, it is chosen to make other mounted armies pay for committing. The unit keeps the visual language of cavalry but changes the matchup through its Camel class and large anti-Cavalry bonus. Its high HP and 1.45 speed encourage pursuit, while 0/0 armor and no range keep the counterplay clear. The Hindustani version adds a faster attack cycle, turning a narrow answer into a serious late-game formation when the matchup is right.

In pro play

Use Imperial Camel Riders to meet a mounted commitment, then exploit their 1.45 speed to choose the engagement. Their +18 versus Cavalry and +9 versus Camel are the reason to spend 60 gold; do not dilute that purpose by sending them first into Infantry, Monks or Foot Archers, the official weaknesses. With 140 HP they can absorb a first contact, but 0 pierce armor makes ranged fire dangerous. Hindustani +20% attack speed improves sustained trades, while the 55 food cost still demands a stable economy. Keep the group mobile, hit the expensive mounted core and disengage when the opponent changes class.

How to counter it

The classic mistake is trying to counter Imperial Camel Riders with another cavalry line, feeding into the unit bonus that makes mounted trades bad. The official help gives the categories: Mounted Units as strong against; Infantry, Monks and Foot Archers as weak against. Halberdier has +26 against Camel; Monks are the control option named by the help. Hold the front with melee Infantry. Keep Foot Archers at distance and focus the 140-HP units before they reach your economy. If Imperial Camels keep overrunning your army and you do not know what to produce or when, that is exactly what AoE Coach does: it reads your match-up and gives you the counter composition and timing.