Kona
Mapuche melee cavalry that deals escalating damage to injured targets and has a bonus against gunpowder units.
Tactical Briefing
Commander, the Kona is the ferocious mounted warrior of the Mapuche people. These horsemen strike harder as their prey weakens — for every 15% of hit points the target has lost, the Kona gains +1 attack, up to +6 on near-death targets. They also carry a deadly bonus against gunpowder units. Use them to chase down wounded enemies and finish off retreating forces. However, their lack of cavalry armor upgrades makes them fragile against concentrated ranged fire. Strike fast, strike wounded, retreat before the arrows fly.
Statistics
- HP
- 125
- Attack
- 9
- Melee Armor
- 0
- Pierce Armor
- 3
- Speed
- 1.55
Cost
- Food: 65
- Gold: 40
Strong Against
Weak Against
Strategic Analysis
The Kona is a **finisher cavalry** — a predator that grows deadlier as the battle rages. Unlike other cavalry that deal flat damage, the Kona's scaling mechanic means it excels in prolonged engagements where enemies are already softened up.
- Wounded Hunt: Pair Konas with ranged units or siege. Let your archers soften the enemy, then send Konas to finish them off at maximum bonus damage.
- Anti-Gunpowder Flank: With +5 bonus vs gunpowder, Konas are devastating against Hand Cannoneers and Bombard Cannons. Flank gunpowder formations to neutralize them.
- Chase and Execute: Their 1.55 speed lets them run down retreating wounded units. After a won fight, send Konas to chase fleeing enemies for maximum value.
- Hit-and-Run Raiding: Use their speed to raid enemy economy. Villagers under TC fire become wounded quickly, triggering the Kona's scaling damage for faster kills.
Warning: Konas lack cavalry armor upgrades, making them vulnerable to massed archers and Halberdiers. Never charge into fresh, full-HP infantry formations — the scaling bonus won't help until enemies are wounded.
Attack Bonuses
- +5 vs Gunpowder Units