Konnik
CavalryEvolution
Konnik
CastleElite Konnik
ImperialSTRONG AGAINST
You win these trades cost-effectively.
WEAK AGAINST
Avoid these fights or bring support.
Strategic Analysis
Tactical Identity
The Konnik is a **two-life cavalry unit**. When killed, it spawns as infantry, providing exceptional value in sustained fights.
Tactical Playbook
Double Value
Mounted + dismounted = 145 HP total effective health. Exceptional cost efficiency.
Commit to Fights
Never retreat with low HP Konniks - let them die and fight as infantry.
Good All-Around
2/2 armor makes you tanky. Good vs archers and melee alike.
Critical Point
**Slower than standard cavalry**. 1.35 speed means Knights can catch or escape you. Account for this in engagements.
Understanding The Stats
The Konnik offers unique two-phase combat, trading speed for exceptional sustained value.
Two Lives
Cavalry dies, infantry spawns. 145 total effective HP.
Solid Attack
Same mounted and dismounted. Consistent damage output.
Good Armor
Excellent protection. Takes reduced damage from everything.
Slightly Slow
Slower than Knights (1.35 vs 1.35). Standard unique cavalry.
Coach's Tip
145 total HP (100+45) for 60F/70G is incredible value. Compare to Knights: 100 HP for 60F/75G. Konniks are more efficient.
Mechanics & Bonuses
Attack Bonuses
| Target | Bonus Dmg |
|---|
Armor Classes
Cavalry
Takes heavy bonus damage from Pikemen/Halberdiers and Camels.
Unique Unit
Vulnerable to units with bonus damage vs this class.