Leitis unit icon - Age of Empires 2

Leitis

Cavalry
Food70
Gold50
Hit Points100
Attack13
Melee Armor1
Pierce Armor1
Train Time20s
Speed1.4

Base values, before Blacksmith upgrades. The Blacksmith raises attack and armour for infantry, cavalry and archers — Blast Furnace, for instance, gives "+2 Attack for infantry & cavalry". Late in a game, the real numbers are higher.

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Evolution

Leitis

Castle
Food 750 Gold 750

The coach's briefing

Your 13 attack ignores ALL armor - you deal 13 damage to everything regardless of their defenses. This makes you devastating vs high-armor units like Teutonic Knights, Boyars, and Paladins. With 100 HP and 1.4 speed, you're fast and fairly tanky. But your 1/1 armor means you take more damage than Knights. You're an armor-killer, not a tank.

STRONG AGAINST

You win these trades cost-effectively.

Teutonic Knight
Teutonic Knight
Boyar
Boyar
Paladin
Paladin
?
All high-armor units

WEAK AGAINST

Avoid these fights or bring support.

Halberdier
Halberdier
Camel Rider
Camel Rider
Arbalester
Arbalester
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Strategic Analysis

Tactical Identity

The Leitis is an **armor-ignoring cavalry assassin**. Deals full damage regardless of enemy armor, making it exceptional vs tanks.

Tactical Playbook

Armor Piercing

Ignores ALL armor. Teutonic Knights (10 armor) take full 13 damage.

Tank Killer

Best counter to high-armor units. Boyars, Paladins, TKs all melt.

Relic Synergy

Lithuanian civ bonus adds +1 attack per relic (up to +4). Leitis can reach 17+ attack.

Critical Point

**Only 1/1 armor**. Knights deal 10 damage to you (12-2) but you deal 13 to them. You win 1v1 but take more damage in mass fights.

Understanding The Stats

The Leitis trades defensive armor for devastating armor-ignoring attacks against any target.

Ignores Armor

13 True Damage

Bypasses ALL armor. Full damage to everything.

Good HP

100 HP

Standard cavalry HP. Decent survivability.

Fast Speed

1.4 tiles/s

Faster than Knights. Good mobility.

Low Armor

1/1

Less protected than Knights. Take more damage.

Coach's Tip

13 true damage is devastating. Paladins (160 HP) die in 13 hits, armor included. Knights need 16 hits (12-3=9 damage per hit).

Mechanics & Bonuses

Attack Bonuses

TargetBonus Dmg
No damage bonus: this unit deals the same damage to every target.

Armor Classes

Cavalry

Takes heavy bonus damage from Pikemen/Halberdiers and Camels.

Unique Unit

Vulnerable to units with bonus damage vs this class.

Civilizations

Lituaniens

* 1 civilizations have access to this unit.

AoE Coach analysis

Context & meta

The Leitis is the Lithuanian unique Heavy Cavalry, a 70 food/50 gold unit with 100 HP, 13 attack, 1/1 armor, 1.4 speed, and line of sight 5. It trains in 20 seconds and ignores armor, so its high attack is especially meaningful against expensive, heavily protected targets. The official help gives the categories: Strong vs. Cavalry and Infantry, especially with high armor; Weak vs. Archery Units. Lithuanian relics add +1 attack to the Knight-line and Leitis for each garrisoned Relic, up to +4, while Town Centers also provide +100 food.

History & balance

The Leitis is a clean answer to the problem of armor stacking. Its current 13 attack ignores armor, so the unit keeps threatening targets that would normally turn high melee or pierce armor into a safe investment. The trade is a 20-second train time and a 70 food/50 gold price, backed by only 1/1 armor; it wants support, not a blind dive. Lithuania makes the design scale through relics: each garrisoned Relic adds attack to Leitis and the Knight-line up to +4, while faster Spearman-line and Skirmisher movement helps cover the army. The identity is premium cavalry with a strategic relic ceiling.

In pro play

Use Leitis when the opponent is paying for armor or when your relic count can turn the attack value into a lasting advantage. Twenty seconds of training, 1.4 speed, and 100 HP let the unit choose contacts, but 1/1 armor means arrows still demand respect. Focus the expensive armored core rather than chasing light units, and let faster Lithuanian Spearman-line or Skirmishers protect the flanks. Keep relics safe and do not spend every Leitis on a frontal trade: the unit is strongest when its armor-ignoring attack removes a target that was supposed to hold the line.

How to counter it

The classic mistake is to meet Leitis with armored melee units and expect their armor to buy time. The official help gives the weak category: Archery Units. Arbalesters exploit the Leitis 0 range with sustained pierce damage from a distance; this is a range and target-selection answer, not a claim that the official help names a particular archer. Keep the line protected, focus one Leitis at a time, and use terrain to deny the cavalry a clean dive. Do not let the Lithuanian player turn relics into free attack while you trade units randomly. If you keep losing to Leitis without knowing what to produce or when, AoE Coach reads your match-up and gives you the counter composition and timing.