Elite Leitis unit icon - Age of Empires 2

Elite Leitis

Cavalry
Food70
Gold50
Hit Points130
Attack16
Melee Armor2
Pierce Armor1
Train Time18s
Speed1.4

Base values, before Blacksmith upgrades. The Blacksmith raises attack and armour for infantry, cavalry and archers — Blast Furnace, for instance, gives "+2 Attack for infantry & cavalry". Late in a game, the real numbers are higher.

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Evolution

Leitis

Castle
Food 750 Gold 750

The coach's briefing

You now have 130 HP, 16 attack (still ignoring armor), and 2/1 armor. 16 true damage is terrifying - even Elite Boyars (8 melee armor) take full 16 per hit. The upgrade costs 750F/750G and trains faster at 18 seconds. With relics, you can reach 20 attack ignoring armor. Nothing survives that.

STRONG AGAINST

You win these trades cost-effectively.

Elite Teutonic Knight
Elite Teutonic Knight
Elite Boyar
Elite Boyar
Paladin
Paladin
?
All armored units

WEAK AGAINST

Avoid these fights or bring support.

Halberdier
Halberdier
Heavy Camel Rider
Heavy Camel Rider
?
Arbalester mass
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Strategic Analysis

Tactical Identity

The Elite Leitis becomes the **supreme anti-armor cavalry**. 16 true damage destroys any heavily armored unit.

Tactical Playbook

16 True Damage

Ignores ALL armor. Elite Teutonic Knights (110 HP) die in 7 hits, armor ignored.

More Survivable

130 HP and 2/1 armor. Much tankier than base version.

Relic Monster

With 4 relics = 20 true damage. Paladins die in 9 hits.

Critical Point

**Still countered by standard cavalry counters**. Halbs and Camels don't care about your armor-ignoring - they deal bonus damage.

Understanding The Stats

The Elite upgrade massively boosts HP and attack while adding desperately needed armor.

Huge True Damage

16 Attack

+3 over base. Ignores all armor still.

Much More HP

130 HP

+30 HP over base. Survives much longer.

Better Armor

2/1

+1 melee armor. Takes less from melee.

Faster Train

18 seconds

-2 seconds. Replace losses faster.

Coach's Tip

130 HP + 16 true damage = you kill Paladins in 12 hits while they need 11 hits. Very close, but you have speed advantage.

Mechanics & Bonuses

Attack Bonuses

TargetBonus Dmg
No damage bonus: this unit deals the same damage to every target.

Armor Classes

Cavalry

Takes heavy bonus damage from Pikemen/Halberdiers and Camels.

Unique Unit

Vulnerable to units with bonus damage vs this class.

Civilizations

Lituaniens

* 1 civilizations have access to this unit.

AoE Coach analysis

Context & meta

Elite Leitis is the upgraded Lithuanian unique heavy cavalry unit whose attack ignores armor. It costs 70 food and 50 gold, trains in 18 seconds, and has 130 HP, 16 attack, 2 melee armor and 1 pierce armor. Its speed is 1.4 and its line of sight is 5. The official help gives the categories: Cavalry and Infantry, especially high-armor units, as strengths, and Archery Units as a weakness. Lithuanian relics can add attack to the Knight-line and Leitis, up to four relic bonuses, so the live civilization matters. The unit is an armor answer with a mobile body.

History & balance

The Elite Leitis changes the value of armor on both sides of the fight. A heavily protected target cannot rely on its usual melee reduction, while the Leitis itself still has only 1 pierce armor and can be exposed to ranged fire. Lithuanian relic control adds a second layer: the same unit can arrive with a different attack ceiling depending on how much the monastery economy has achieved. The 18-second train time keeps the threat repeatable, but the 70-food, 50-gold price keeps it specialized. Its story is a cavalry answer to armor, not an exemption from positioning.

In pro play

Use Elite Leitis to pick high-armor cavalry or infantry and keep the attack moving. Speed 1.4 lets the group choose the first contact, while 130 HP and 2 melee armor make a focused charge meaningful; the armor-ignoring attack makes expensive protected targets a natural priority. Keep the 1 pierce armor away from massed arrows, and use relic-fueled attack as an advantage rather than a reason to dive. The 18-second train time supports Castle pressure, but 70 food and 50 gold demand an economy that can replace losses. Screen the Leitis, focus one armored target, and leave before ranged units settle.

How to counter it

The classic mistake is answering Elite Leitis with another armored melee unit and assuming armor will reduce the incoming attack. The official help gives the categories: Cavalry and Infantry, especially high-armor units, as strengths, and Archery Units as a weakness. In practice, Heavy Camel Riders have a real +18 bonus against Cavalry, while Elite Longbowmen can exploit the ranged weakness by forcing the low-pierce-armor body to move. Keep the screen wide, focus one Leitis, and deny relic-supported charges near your economy. Losing to Elite Leitis without knowing what to produce or when? AoE Coach reads your matchup and gives you the composition + timing.