Light Cavalry unit icon - Age of Empires 2

Light Cavalry

Cavalry
Food80
Hit Points60
Attack7
Melee Armor0
Pierce Armor2
Train Time30s
Speed1.5

Evolution

Food 150 Gold 50

Hussar

Imperial
Food 500 Gold 600

STRONG AGAINST

You win these trades cost-effectively.

Monk
Monk
Archer
Archer
?
Siege
Skirmisher
Skirmisher

WEAK AGAINST

Avoid these fights or bring support.

Pikeman
Pikeman
Camel Rider
Camel Rider
Knight
Knight

Strategic Analysis

Tactical Identity

The Light Cavalry is your **Castle Age raiding workhorse**. The speed upgrade to 1.5 makes them nearly impossible to catch, and the improved stats let them fight better in small skirmishes.

Tactical Playbook

Siege Assassination

Light Cavalry excel at diving past defenses to kill Mangonels and Scorpions. Their speed lets them get in, deal damage, and escape.

Monk Counter

With +10 vs Monks, Light Cavalry are the premier Monk counter. Keep a few near your Knights to protect them from conversions.

Trash Wars Opener

Start building Light Cavalry when gold gets low. They counter Skirmishers (indirectly by forcing response) and raid efficiently.

Critical Point

Still very weak to **Pikemen** and **Camels**. The speed increase doesn't help if you run into a wall of spears.

Understanding The Stats

Light Cavalry represents a significant power spike over Scout Cavalry. The speed and attack improvements transform them from scouts into true raiders.

Speed Demon

1.5 Speed

25% faster than Scout Cavalry. You can outrun everything except other Light Cavalry. Use this to raid and escape constantly.

Attack Upgrade

7 Attack

More than double the Scout's 3 Attack. You can now kill Villagers in 3 hits instead of 5. Raids become much more deadly.

Monk Slayer

+10 vs Monk

A Monk has 30 HP. You deal 17 damage per hit. Two hits and the Monk is dead or nearly dead.

Durability

60 HP

+15 HP over Scout Cavalry. Combined with 2 Pierce Armor, you can tank archer fire while raiding.

Coach's Tip

Your 1.5 speed is elite-tier mobility. Use it to constantly raid - hit a woodline, kill 2 Villagers, and leave before Pikemen arrive. Repeat everywhere on the map.

Mechanics & Bonuses

Attack Bonuses

TargetBonus Dmg
Monk+10

Armor Classes

Cavalry

Takes heavy bonus damage from Pikemen/Halberdiers and Camels.