Light Cavalry
CavalryEvolution
STRONG AGAINST
You win these trades cost-effectively.
WEAK AGAINST
Avoid these fights or bring support.
Strategic Analysis
Tactical Identity
The Light Cavalry is your **Castle Age raiding workhorse**. The speed upgrade to 1.5 makes them nearly impossible to catch, and the improved stats let them fight better in small skirmishes.
Tactical Playbook
Siege Assassination
Light Cavalry excel at diving past defenses to kill Mangonels and Scorpions. Their speed lets them get in, deal damage, and escape.
Monk Counter
With +10 vs Monks, Light Cavalry are the premier Monk counter. Keep a few near your Knights to protect them from conversions.
Trash Wars Opener
Start building Light Cavalry when gold gets low. They counter Skirmishers (indirectly by forcing response) and raid efficiently.
Critical Point
Still very weak to **Pikemen** and **Camels**. The speed increase doesn't help if you run into a wall of spears.
Understanding The Stats
Light Cavalry represents a significant power spike over Scout Cavalry. The speed and attack improvements transform them from scouts into true raiders.
Speed Demon
25% faster than Scout Cavalry. You can outrun everything except other Light Cavalry. Use this to raid and escape constantly.
Attack Upgrade
More than double the Scout's 3 Attack. You can now kill Villagers in 3 hits instead of 5. Raids become much more deadly.
Monk Slayer
A Monk has 30 HP. You deal 17 damage per hit. Two hits and the Monk is dead or nearly dead.
Durability
+15 HP over Scout Cavalry. Combined with 2 Pierce Armor, you can tank archer fire while raiding.
Coach's Tip
Your 1.5 speed is elite-tier mobility. Use it to constantly raid - hit a woodline, kill 2 Villagers, and leave before Pikemen arrive. Repeat everywhere on the map.
Mechanics & Bonuses
Attack Bonuses
| Target | Bonus Dmg |
|---|---|
| Monk | +10 |
Armor Classes
Cavalry
Takes heavy bonus damage from Pikemen/Halberdiers and Camels.