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Scout Cavalry

Fast, cheap cavalry unit available from Feudal Age. Excels at raiding, scouting, and harassing enemy Villagers and Monks.

Tactical Briefing

The Scout Cavalry is your eyes on the map and your first raiding option. With high speed and no gold cost, Scouts are perfect for early aggression - killing Villagers, picking off Monks, and keeping pressure on your opponent. They're fragile against Spearmen and lose to Knights, but their mobility makes them invaluable for map control.

Statistics

HP
45
Attack
3
Melee Armor
0
Pierce Armor
2
Speed
1.2

Cost

  • Food: 80

Strong Against

Weak Against

Strategic Analysis

The Scout Cavalry is your **Feudal Age harassment specialist**. While they can't win sustained fights, their speed and trash status make them the perfect raiding unit for applying early economic pressure.

  • Villager Hunting: Target isolated Villagers on woodlines or gold. Even killing 2-3 Villagers early can snowball into a massive economic lead.
  • Monk Assassination: With +6 bonus damage vs Monks, Scouts are excellent Monk hunters. A single Scout can chase down and kill a Monk before reinforcements arrive.
  • Map Control: Use your speed to deny enemy scouting, steal deer, and keep vision on key areas. Information wins games.

Warning: Never fight **Spearmen** directly. Even 2 Spearmen will destroy your Scout force. Run away and find undefended targets.

Attack Bonuses

  • +6 vs Monk

Available Civilizations

Armenians, Bengalis, Berbers, Bohemians, Britons, Bulgarians, Burgundians, Burmese, Byzantines, Celts, Chinese, Cumans, Dravidians, Ethiopians, Franks, Georgians, Goths, Gurjaras, Hindustanis, Huns, Italians, Japanese, Jurchens, Khitans, Khmer, Koreans, Lithuanians, Magyars, Malay, Malians, Mongols, Persians, Poles, Portuguese, Romans, Saracens, Shu, Sicilians, Slavs, Spanish, Tatars, Teutons, Turks, Vietnamese, Vikings, Wei, Wu