Magyar Huszar unit icon - Age of Empires 2

Magyar Huszar

Cavalry
Food35
Gold45
Hit Points80
Attack10
Melee Armor0
Pierce Armor2
Train Time12s
Speed1.5

Base values, before Blacksmith upgrades. The Blacksmith raises attack and armour for infantry, cavalry and archers — Blast Furnace, for instance, gives "+2 Attack for infantry & cavalry". Late in a game, the real numbers are higher.

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Evolution

Food 800 Gold 600

The coach's briefing

You're the fastest cavalry at 1.5 speed with only 35F/45G cost - incredibly cheap. With bonus damage vs siege, you can delete enemy siege weapons before they fire. Your 80 HP and 10 attack are modest, but your speed and cost-efficiency make you excellent for raiding and harassment. Avoid heavy cavalry - you can't win fair fights.

STRONG AGAINST

You win these trades cost-effectively.

?
Siege
Monks
Monks
?
Archers (if caught)
Villagers
Villagers

WEAK AGAINST

Avoid these fights or bring support.

Knight
Knight
Halberdier
Halberdier
Camel Rider
Camel Rider
?
Heavy Cavalry
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Strategic Analysis

Tactical Identity

The Magyar Huszar is a **siege-hunting light cavalry** with exceptional mobility and cost-efficiency.

Tactical Playbook

Siege Sniper

+5 vs siege. Rush enemy Mangonels and Trebuchets before they can fire.

Fastest Cavalry

1.5 speed outruns everything. Hit-and-run anywhere on the map.

Cheap Spam

35F/45G is incredibly cheap. Mass them for raiding swarms.

Critical Point

**Weak in direct combat**. 80 HP and 0/2 armor means Knights destroy you. Don't fight - raid and snipe.

Understanding The Stats

The Magyar Huszar offers exceptional speed and siege-hunting at minimal cost.

Fastest

1.5 tiles/s

Fastest cavalry in the game. Unmatched mobility.

Siege Killer

+5 vs Siege

15 damage to siege. Deletes Mangonels quickly.

Super Cheap

35F 45G

Cheapest unique cavalry. Spam them freely.

Modest Stats

80 HP, 10 Atk

Not a fighter. Speed and cost are your advantages.

Coach's Tip

1.5 speed is absurd. You can raid anywhere and escape before reinforcements arrive. Use this mobility constantly.

Mechanics & Bonuses

Attack Bonuses

TargetBonus Dmg
Siege Weapon+5
Ram+1

Armor Classes

Cavalry

Takes heavy bonus damage from Pikemen/Halberdiers and Camels.

Unique Unit

Vulnerable to units with bonus damage vs this class.

Civilizations

Magyars

* 1 civilizations have access to this unit.

AoE Coach analysis

Context & meta

The Magyar Huszar is the Magyar unique cavalry, priced at only 35 food and 45 gold. It brings 80 HP, 10 attack, 0/2 armor, 1.5 speed, and line of sight 5, with a 12-second train time and a +5 bonus against Siege in the local unit data. The official help gives the categories: Strong vs. Siege Weapons; Weak vs. Spearman-line and Camel Riders. Magyar free melee attack upgrades and cheaper Scout Cavalry make this a fast, low-food way to turn map mobility into repeated pressure against exposed siege and economy.

History & balance

The Magyar Huszar is a cost-and-tempo design rather than a premium heavy cavalry piece. Thirty-five food, 45 gold, and 12 seconds of training make it easy to replace, while 1.5 speed gives the Magyar player the initiative over siege positions and exposed workers. Its 0/2 armor and 80 HP explain the limitation: it is dangerous when it reaches the right target, not when it stands under concentrated fire. The Magyar civilization reinforces that identity with -15% Scout Cavalry-line cost and free melee attack upgrades. The unit rewards choosing where the fight happens instead of accepting a front line.

In pro play

Use Magyar Huszars as a first-contact and cleanup force. Their 12-second train time, 35 food/45 gold price, and 1.5 speed support several production points and quick returns to the map. Look for Mangonels, Rams, Bombard Cannons, Monks, or workers that have moved away from protection; the +5 against Siege makes the first target especially valuable. Keep the group moving after every hit because 0 melee armor and 80 HP do not support a prolonged brawl. Magyar free melee upgrades make the unit more threatening over time, but the correct habit is still to raid, disengage, and attack the next exposed resource.

How to counter it

The classic mistake is to defend siege with a few villagers or slow Archers and let Magyar Huszars choose every target. The official help gives the weak categories: Spearman-line and Camel Riders. Halberdiers carry +32 against Cavalry and Pikemen +22; Camel Riders add +9 against Cavalry, so both answers punish the Huszar class rather than merely chasing it. Keep the spear line near the siege, use walls to reduce the 1.5-speed angles, and do not split the counter across the map. If you keep losing to Magyar Huszars without knowing what to produce or when, AoE Coach reads your match-up and gives you the counter composition and timing.