Elite Magyar Huszar unit icon - Age of Empires 2

Elite Magyar Huszar

Cavalry
Food35
Gold45
Hit Points90
Attack11
Melee Armor0
Pierce Armor2
Train Time12s
Speed1.5

Base values, before Blacksmith upgrades. The Blacksmith raises attack and armour for infantry, cavalry and archers — Blast Furnace, for instance, gives "+2 Attack for infantry & cavalry". Late in a game, the real numbers are higher.

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Evolution

Food 800 Gold 600

The coach's briefing

You gain +10 HP for 90 total, +1 attack for 11, and your siege bonus increases to +8. That's 19 damage per hit to siege - Mangonels die in 4 hits. The upgrade costs 800F/600G. Still 1.5 speed, still incredibly cheap at 35F/45G. You're now a genuine siege threat while maintaining your raiding excellence.

STRONG AGAINST

You win these trades cost-effectively.

Siege Onager
Siege Onager
Trebuchet
Trebuchet
Bombard Cannon
Bombard Cannon
Monks
Monks
Villagers
Villagers

WEAK AGAINST

Avoid these fights or bring support.

Paladin
Paladin
Halberdier
Halberdier
Heavy Camel Rider
Heavy Camel Rider
Cavalier
Cavalier
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Strategic Analysis

Tactical Identity

The Elite Magyar Huszar becomes a **premier siege sniper** while maintaining exceptional raid potential.

Tactical Playbook

8 Siege Bonus

19 damage to siege. Trebuchets (150 HP) die in 9 hits from one Huszar.

Still Fastest

1.5 speed unchanged. Unmatched raid mobility.

Better Durability

90 HP helps survive counter-attacks during raids.

Critical Point

**Still loses direct fights**. Don't fight heavy cavalry. Your job is hit-and-run, not brawling.

Understanding The Stats

The Elite upgrade enhances siege-killing and survivability while maintaining the signature speed and cost.

More HP

90 HP

+10 HP. Better survival during raids.

Better Attack

11 Damage

+1 over base. Slightly faster kills.

Higher Siege Bonus

+8 vs Siege

+3 over base. 19 total damage to siege.

Same Speed

1.5 tiles/s

Still the fastest cavalry.

Coach's Tip

At 35F/45G, you can mass Elite Huszars very easily. Swarm enemy siege with 10+ and watch it evaporate.

Mechanics & Bonuses

Attack Bonuses

TargetBonus Dmg
Siege Weapon+8
Ram+2

Armor Classes

Cavalry

Takes heavy bonus damage from Pikemen/Halberdiers and Camels.

Unique Unit

Vulnerable to units with bonus damage vs this class.

Civilizations

Magyars

* 1 civilizations have access to this unit.

AoE Coach analysis

Context & meta

Elite Magyar Huszar is the upgraded Magyar unique cavalry unit, specialized against Siege Weapons. It costs 35 food and 45 gold, trains in 12 seconds, and has 90 HP, 11 attack, 0 melee armor and 2 pierce armor. Its speed is 1.5 and its line of sight is 6. The official help gives the categories: Siege Weapons as a strength, and the Spearman-line and Camel Riders as weaknesses. This is a fast raiding cavalry body with a clear job. It reaches the expensive back line quickly, but it cannot ignore the classes built to stop cavalry.

History & balance

The Elite Magyar Huszar gives the Magyar stable a direct answer to the slowest, most valuable pieces on the map. Its identity is not a better general cavalry unit; it is the ability to convert speed into a siege kill before the opponent can build a screen. The 12-second train time makes that threat repeatable, while 90 HP and zero melee armor keep the raid honest. Spearman-line and Camel Riders provide the visible boundary. The unit tells a practical story about tempo: a cheap-looking opening can become expensive if the defender waits until the siege is already surrounded.

In pro play

Use Elite Magyar Huszars as a separate threat that forces the opponent to protect Siege Weapons. Speed 1.5 and line of sight 6 let the group find the angle, while the 12-second train time supports repeated Stable production. Dive the siege, take the high-value trade, and leave before Spearmen or Camel Riders close around the 90-HP bodies. The 35-food, 45-gold price is easier to replace than a heavy cavalry unit, but zero melee armor still punishes a frontal fight. Magyar free melee attack upgrades improve the general pressure; they do not remove the need for scouting and timing. Raid where the screen is absent.

How to counter it

The classic mistake is protecting Siege Weapons with ordinary Archers and letting Elite Magyar Huszars reach the back line before the Spearman screen arrives. The official help gives the categories: Siege Weapons as a strength, and the Spearman-line and Camel Riders as weaknesses. In practice, Halberdiers have a real bonus against Cavalry, and Heavy Camel Riders have real bonuses against Cavalry and Camel; place them between the raid path and the siege, then focus one Huszar at a time. Keep the siege moving when the angle opens. Losing to Elite Magyar Huszars without knowing what to produce or when? AoE Coach reads your matchup and gives you the composition + timing.