Mangonel
Castle Age siege unit. Area-of-effect damage dealer that excels against massed units. Has minimum range and friendly fire.
Tactical Briefing
The Mangonel is your answer to massed archers. It fires stones that deal splash damage, devastating tightly grouped units. It has minimum range - units close to it cannot be targeted. Watch for friendly fire, it will damage your own units. Protect it with infantry against cavalry.
Statistics
- HP
- 50
- Attack
- 40
- Melee Armor
- 0
- Pierce Armor
- 6
- Range
- 3-7
- Speed
- 0.6
Cost
- Wood: 160
- Gold: 135
Strong Against
Weak Against
Strategic Analysis
The Mangonel is your **anti-mass unit**. When enemies group their archers or infantry together, Mangonels punish them with devastating splash damage.
- Archer Destroyer: Mangonels counter mass Crossbowmen. One good shot kills multiple archers. Force spread formations or suffer heavy losses.
- Siege Push: Use Mangonels to clear defensive positions. They outrange Town Centers and can force Villagers to flee.
- Cut Trees: Mangonels can attack-ground to cut trees, creating surprise attack paths or escape routes.
Warning: **Cavalry will delete you**. Knights close distance fast and your 3 minimum range means you can't fight back. Always have Pikemen or Monks protecting your Mangonels.
Attack Bonuses
- +35 vs Building
- +12 vs Siege Weapon
Available Civilizations
Armenians, Aztecs, Bengalis, Berbers, Bohemians, Britons, Bulgarians, Burgundians, Burmese, Byzantines, Celts, Cumans, Dravidians, Ethiopians, Franks, Georgians, Goths, Gurjaras, Hindustanis, Huns, Incas, Italians, Japanese, Khmer, Lithuanians, Magyars, Malay, Malians, Mayans, Mongols, Persians, Poles, Portuguese, Romans, Saracens, Shu, Sicilians, Slavs, Spanish, Tatars, Teutons, Turks, Vietnamese, Vikings, Wei, Wu