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White Feather Guard

Shu unique infantry with bonus against elephants and cavalry. Fast-training anti-cavalry specialist.

Tactical Briefing

Commander, the White Feather Guard is Shu's elite infantry. With +8 bonus against cavalry and elephants, they shred mounted units. At only 11 seconds train time, you can mass them incredibly fast. Use White Feather Guards against cavalry-heavy opponents. They're cheaper than Halberdiers while dealing similar damage. A Castle Age power spike.

Statistics

HP
95
Attack
7
Melee Armor
0
Pierce Armor
2
Speed
0.95

Cost

  • Food: 60
  • Gold: 15

Strong Against

Weak Against

Strategic Analysis

Fast-training anti-cavalry infantry

  • Elephant Killer: +8 vs elephants makes White Feather Guards excellent against South Asian civs. Mass them against Dravidians or Khmer.
  • Cavalry Counter: +8 vs cavalry equals Halberdier-level damage. Use them as your primary knight counter in Castle Age.
  • Fast Mass: 11 second train time means you can flood the field. Build multiple Castles for overwhelming production.

Warning: Only 95 HP with 0 melee armor. Ranged units and infantry destroy them. Need protection from archers.

Attack Bonuses

  • +8 vs Cavalry
  • +8 vs Elephant
  • +6 vs Camel

Available Civilizations

Shu