Cataphract unit icon - Age of Empires 2

Cataphract

Cavalry
Food70
Gold75
Hit Points110
Attack9
Melee Armor2
Pierce Armor1
Train Time20s
Speed1.35

Base values, before Blacksmith upgrades. The Blacksmith raises attack and armour for infantry, cavalry and archers — Blast Furnace, for instance, gives "+2 Attack for infantry & cavalry". Late in a game, the real numbers are higher.

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Evolution

Food 1200 Gold 800

The coach's briefing

The Cataphract is cavalry that doesn't fear spears. With +12 armor vs anti-cavalry attacks thanks to your special armor class, Halberdiers deal only +10 damage to you instead of +32. Combined with +9 bonus damage vs Infantry, you delete the units meant to counter you. You're the ultimate generalist cavalry - good against infantry, decent against other cavalry, and resistant to pikes.

STRONG AGAINST

You win these trades cost-effectively.

?
Infantry
Halberdier
Halberdier
Pikeman
Pikeman
Eagle Warrior
Eagle Warrior
Huskarl
Huskarl

WEAK AGAINST

Avoid these fights or bring support.

Arbalester
Arbalester
Cavalry Archer
Cavalry Archer
Camel Rider
Camel Rider
Paladin
Paladin
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Strategic Analysis

Tactical Identity

The Cataphract is **pike-resistant cavalry**. While other cavalry fear Halberdiers, you hunt them. This unique advantage makes you incredibly flexible in army compositions.

Tactical Playbook

Anti-Pike Cavalry

Your +12 vs anti-cavalry armor means Halberdiers deal 20 damage instead of 33. You win fights that other cavalry lose.

Infantry Slayer

+9 vs Infantry makes you devastating against Champions, Halberdiers, and Eagles alike. You're a melee infantry's nightmare.

Trample Damage

Cataphracts deal small splash damage in melee. Against clumped infantry, this adds up significantly.

Critical Point

**Archers remain dangerous**. With only 1 pierce armor, massed Crossbowmen or Cavalry Archers will tear through you. Bring Skirmishers or siege support.

Understanding The Stats

The Cataphract is a heavy cavalry with unique defensive properties against anti-cavalry units, trading some raw stats for versatility.

Anti-Pike Armor

+12 vs Anti-Cav

Special armor class negates most of Halberdier's +32 bonus. Revolutionary for cavalry.

Infantry Killer

+9 vs Infantry

Combined with 9 base attack, you deal 18 damage to infantry per hit.

Good HP Pool

110 HP

Solid health pool for a Castle Age unique unit. Comparable to Knights.

Fast Speed

1.35 tiles/s

Same speed as Knights. Mobile enough for raids and engagements.

Coach's Tip

110 HP and 2 melee armor make you durable. But 1 pierce armor is low - avoid standing under archer fire. Close the gap quickly.

Mechanics & Bonuses

Attack Bonuses

TargetBonus Dmg
Infantry+9

Armor Classes

Cavalry

Takes heavy bonus damage from Pikemen/Halberdiers and Camels.

Unique Unit

Vulnerable to units with bonus damage vs this class.

Civilizations

Byzantins

* 1 civilizations have access to this unit.

AoE Coach analysis

Context & meta

The Cataphract is the Byzantine unique unit, a heavy cavalry unit built specifically to crush infantry. It carries a large bonus versus infantry and deals trample (area) damage, letting it plow through massed Spearmen, Champions and Eagle Warriors that would normally counter cavalry. Critically, the Cataphract takes greatly reduced bonus damage from anti-cavalry units — Halberdiers and Camels hurt it far less than they hurt a normal Knight. Its Imperial unique tech Logistica adds trample damage and an anti-infantry bonus, turning a mass of Cataphracts into an infantry-deleting machine that few compositions can stand against.

History & balance

The Cataphract has long been considered one of the strongest unique units when fully teched, precisely because it counters the units that are supposed to counter cavalry. The Definitive Edition tuned its bonus-damage resistance and Logistica's effect to keep it powerful but gold-gated. Because Byzantines have no economic bonus, the Cataphract is a deliberate lategame power spike rather than an early threat. Its trample damage interaction with massed infantry has been a consistent design highlight, making the Cataphract the definitive anti-infantry cavalry unit in the game.

In pro play

Cataphracts are a lategame Byzantine win condition, especially against infantry-heavy and Eagle-Warrior civilizations. Pros invest in Logistica and full upgrades, then use the trample damage to delete enemy infantry masses that would beat ordinary Knights. The Cataphract's resistance to anti-cavalry bonus damage means opponents cannot rely on the usual Halberdier answer — they must find archers or Monks instead. Because Byzantines reach Imperial Age cheaply (-33%), they hit the Cataphract power spike efficiently. On closed maps especially, a Cataphract + siege composition is a strong, hard-to-counter endgame.

How to counter it

Do not counter Cataphracts with infantry or even standard anti-cavalry — their infantry bonus and bonus-damage resistance make Halberdiers and Camels far less effective than usual. The real answers are archers (Cataphracts still have cavalry-level pierce armor, so massed Arbalests and Hand Cannoneers work), Monks (conversion ignores all their resistances), and your own heavy cavalry in a straight HP trade. Siege and Mangonels help against masses. Above all, deny their gold: Cataphracts are gold-heavy, so raiding the Byzantine economy starves the unit before it reaches critical mass.