Eagle Scout unit icon - Age of Empires 2

Eagle Scout

Infantry
Food25
Gold50
Hit Points50
Attack4
Melee Armor0
Pierce Armor2
Train Time35s
Speed1.1

Evolution

Food 200 Gold 200
Food 800 Gold 500

STRONG AGAINST

You win these trades cost-effectively.

?
Siege Weapons
Monks
Monks

WEAK AGAINST

Avoid these fights or bring support.

Man-at-Arms
Man-at-Arms
Long Swordsman
Long Swordsman
Archer
Archer

Strategic Analysis

Tactical Identity

The Eagle Scout is the Mesoamerican answer to Scout Cavalry. While not as strong early, they have the **massive advantage** of becoming Eagles, which are far superior to Light Cavalry later.

Tactical Playbook

Early Scouting

Use your starting Eagle Scout just like a Scout Cavalry. Find sheep, boar, and opponent's base. Their 6 LoS is decent.

Villager Harassment

In late Dark/early Feudal, send Eagle Scouts to enemy gold or berries. Force garrison or idle time.

Castle Age Power Spike

Save your Eagle Scouts. Once you hit Castle Age and upgrade to Eagle Warriors, they become a dominant force.

Critical Point

Extremely weak to **Men-at-Arms** and **Archers** in early game. Don't commit Eagle Scouts to fights you can't win.

Understanding The Stats

The Eagle Scout has modest stats optimized for scouting and light harassment, not direct combat. Their value comes from surviving to Castle Age.

Fast Infantry

1.1 Speed

Faster than any infantry and many cavalry units. You can outrun Knights (1.35) with good micro.

Low Combat Stats

4 Atk

4 attack is very weak. You lose to most military units 1v1. Focus on hit-and-run, not fights.

Pierce Resistance

2 Pierce Armor

2 pierce armor is excellent for early game. TC and arrow fire hurt less than you'd expect.

Vulnerable to Infantry

0 Melee Armor

0 melee armor means M@A and other infantry shred you. Never fight infantry.

Coach's Tip

Your 2 pierce armor is your best asset. Use it to tank TC fire briefly while harassing villagers, then retreat before you die.

Mechanics & Bonuses

Attack Bonuses

TargetBonus Dmg
Monk+8
Siege+3

Armor Classes

Infantry

Takes bonus damage from Hand Cannoneers, Slingers, and anti-infantry unique units.

Eagle Warrior

Vulnerable to Champions and Hand Cannoneers.