Eagle Warrior unit icon - Age of Empires 2

Eagle Warrior

Infantry
Food20
Gold50
Hit Points55
Attack7
Melee Armor0
Pierce Armor3
Train Time35s
Speed1.15

Base values, before Blacksmith upgrades. The Blacksmith raises attack and armour for infantry, cavalry and archers — Blast Furnace, for instance, gives "+2 Attack for infantry & cavalry". Late in a game, the real numbers are higher.

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Evolution

Food 200 Gold 200
Food 800 Gold 500

The coach's briefing

The Eagle Warrior is the Castle Age powerhouse for Mesoamerican civs. With 1.15 speed, they outrun Knights and raid with impunity. Their +8 vs Monks makes them the ultimate anti-Monk unit. Combine with siege to protect your Mangonels. They dominate games when gold is available. Classes: Infantry, Eagle Warrior.

STRONG AGAINST

You win these trades cost-effectively.

Monk
Monk
?
Siege Weapons
Skirmisher
Skirmisher
Archer
Archer

WEAK AGAINST

Avoid these fights or bring support.

Long Swordsman
Long Swordsman
Champion
Champion
Knight
Knight
Scorpion
Scorpion
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Strategic Analysis

Tactical Identity

The Eagle Warrior is the **Mesoamerican Knight alternative**. While they lose 1v1 to Knights, their speed advantage and anti-monk capability make them strategically superior in many situations.

Tactical Playbook

Raiding Excellence

At 1.15 speed with 3 pierce armor, you can raid under TC fire effectively. Kill villagers and escape before Knights arrive.

Monk Counter

Eagles are THE monk counter. +8 bonus damage means you 3-shot Monks. Protect your army from conversions by having Eagles nearby.

Siege Sniping

With +3 vs Siege, Eagles delete Mangonels and Scorpions quickly. Dive the enemy siege to protect your archers.

Critical Point

Avoid **Long Swordsmen** and **Champions** at all costs. They deal +8 bonus damage to you and you have 0 melee armor.

Understanding The Stats

Eagle Warriors combine the mobility of cavalry with the production speed of infantry, making them a unique and powerful Castle Age option.

Superior Speed

1.15 Speed

Faster than Knights (1.35)... wait, that's wrong. 1.15 < 1.35. But with Squires (1.26), you can still escape most cavalry.

Strong Attack

7 Atk

7 attack is decent. You 4-shot villagers (40 HP) and can threaten archers effectively.

Pierce Armor

3 Pierce

3 pierce armor is exceptional. Crossbowmen need many more hits to kill you compared to Knights.

Anti-Monk Role

+8 vs Monks

With 7+8=15 damage, Monks (30 HP) die in 2 hits. You're the ultimate protection against conversions.

Coach's Tip

3 pierce armor means Crossbowmen deal only 2 damage per hit (5 base - 3 armor). You can dive archer masses and survive long enough to kill several.

Mechanics & Bonuses

Attack Bonuses

TargetBonus Dmg
Monk+8
Siege Weapon+3
Cavalry+3

Armor Classes

Infantry

Takes bonus damage from Hand Cannoneers, Slingers, and anti-infantry unique units.

Eagle Warrior

Vulnerable to Champions and Hand Cannoneers.

Civilizations

Aztèques
Mayas

* 2 civilizations have access to this unit.

AoE Coach analysis

Context & meta

The Eagle Warrior is the defining unit of the Aztecs and the Mayans, filling the cavalry-shaped hole in factions that have no horses. Eagles are infantry-class but move at cavalry speed, carry high pierce armor, and deal bonus damage versus Monks, siege and cavalry. They are gold-cheap relative to Knights, letting Meso civs raid, snipe Monks and skirmish with a mobile, archer-resistant unit. The line runs Eagle Scout → Eagle Warrior → Elite Eagle Warrior, and Aztec/Maya bonuses (El Dorado for Aztecs, eco for Mayans) push them into a leading raiding and anti-archer role.

History & balance

Eagle Warriors were added with the Conquerors Meso-American civilizations and have been carefully balanced ever since, because they are the only mobile gold-light unit those civs have. The Aztec unique tech El Dorado (+40 HP to Eagles, buffed from +20 in DE) is one of the most impactful unique techs in the game. Pierce armor values and the bonus-damage profile have been adjusted across patches to keep Eagles strong against archers without making them dominate every matchup. The unit's speed and Monk-bonus role have remained its identity since introduction.

In pro play

Eagle Warriors are central to every Meso-civ game plan. Pros use Eagle raids to compensate for the lack of cavalry — fast, archer-resistant Eagles hunt down enemy villagers and Monks across the map. The classic Aztec composition is Eagles + Jaguar Warriors + siege, while Mayans pair Eagles with Plumed Archers. Because Eagles resist archer fire, they are a brilliant answer to archer civilizations: the Eagle-into-Jaguar transition punishes an opponent who over-commits to Crossbows. Their bonus versus siege also makes them a clean answer to Mangonel-heavy compositions.

How to counter it

Eagles have low base HP and are infantry-class, so dedicated anti-infantry units shred them. Heavy Camel Riders and Knights/Paladins beat Eagles in melee (Eagles deal bonus to cavalry but still lose to massed heavy cav HP). Infantry with anti-infantry bonuses — Teutonic Knights, or any civ's upgraded Champions — outtrade them. Most importantly, Eagles have low pierce-armor-adjusted survivability against Hand Cannoneers and heavy infantry. The macro counter is denying the raids that make Eagles valuable: wall your villagers and garrison on sight, since an Eagle that can't raid is an expensive, fragile skirmisher. Scorpions and Onagers also punish massed Eagles.